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IDProjectCategoryView StatusDate SubmittedLast Update
0004499Zandronum[All Projects] Bugpublic2025-04-13 08:132025-04-13 08:14
Reporterunknownna 
Assigned To 
PriorityhighSeveritytextReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version3.1 
Target VersionFixed in Version 
Summary0004499: Double & triple obituaries for spawn-telefrags upon joining game and initial map resets in (Team)LMS
DescriptionThis is another ancient Skulltag issue that I noticed way back, but kind of forgot about until recently when testing the recent fixes.

When playing (Team)LMS and there's many players present and the player starts are taken and/or overlapping, and players are forced to spawn-telefrag each other, duplicate & even triple spawn-telefrag obituaries appear when players join the game and telefrag others, in addition to appearing at initial map resets.
This obviously makes the console and server log appear incredibly busy, needlessly.

The triple obituary only seems to appear in TeamLMS, regular LMS is only affected by the double obituary from the looks of it. The Megaman community must be suffering a lot from this issue since they mostly play the TeamLMS mode.

I put the priority at high for the sake of the Megaman community.
Steps To ReproduceTriple spawn-telefrag obituary (TeamLMS):
1. zandronum -host -file countdown_deathcount_02b.wad +teamlms 1
2. Connect 2 clients to the server.
3. Join the blue team with client A.
4. Join the same blue team with client B. The triple obituary will appear.

Double spawn-telefrag obituary (TeamLMS):
1. zandronum -host -file countdown_deathcount_02b.wad +teamlms 1 +sv_useteamstartsindm 1
2. Connect 3 clients to the server.
3. Join the blue team with client A.
4. Join the blue team with client B. The triple obituary will appear.
5. Join the red team with client C.
6. Let the countdown end and watch the initial spawn-telefrag for blue team at map reset be a double obituary.

Double spawn-telefrag obituary (LMS):
1. zandronum -host -file countdown_deathcount_02b.wad +lastmanstanding 1
2. Connect 2 clients to the server.
3. Join the game with client A.
4. Join the game with client B
5. Let the countdown end and watch the initial spawn-telefrag be a double obituary.
Attached Files? file icon countdown_deathcount_02b.wad [^] (11,469 bytes) 2025-04-13 08:13
png file icon Screenshot_Doom_20250413_093649.png [^] (61,946 bytes) 2025-04-13 08:14


png file icon Screenshot_Doom_20250413_095137.png [^] (43,448 bytes) 2025-04-13 08:14

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- Issue History
Date Modified Username Field Change
2025-04-13 08:13 unknownna New Issue
2025-04-13 08:13 unknownna File Added: countdown_deathcount_02b.wad
2025-04-13 08:14 unknownna File Added: Screenshot_Doom_20250413_093649.png
2025-04-13 08:14 unknownna File Added: Screenshot_Doom_20250413_095137.png
2025-04-13 08:14 unknownna Priority normal => high






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