| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004495 | Zandronum | [All Projects] Bug | public | 2025-04-12 07:26 | 2025-04-18 13:10 |
|
| Reporter | unknownna | |
| Assigned To | | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | |
| Platform | | OS | | OS Version | |
| Product Version | 3.1 | |
| Target Version | | Fixed in Version | | |
|
| Summary | 0004495: Duplicate teleport fogs spawned for spectators turning into players in invasion and survival invasion online |
| Description | When spectators turn into players in these modes online, multiple teleportfogs are spawned, making it sound louder sound and looking a lot brighter. See the attached screenshot. This only happens online. |
| Steps To Reproduce | 1. zandronum -host -file countdown_deathcount_02.wad +map map02
2. Connect a client to the server and join the game. Notice how bright and louder the duplicate teleportfogs are. |
| Additional Information | Link to example wad:'https://zandronum.com/tracker/file_download.php?file_id=3225&type=bug [^]' |
|
| Attached Files | Screenshot_Doom_20250412_091625.png [^] (85,395 bytes) 2025-04-12 07:26
 |
|