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ID | Project | Category | View Status | Date Submitted | Last Update |
0004494 | Zandronum | [All Projects] Bug | public | 2025-04-12 06:58 | 2025-04-13 17:08 |
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Reporter | unknownna | |
Assigned To | Kaminsky | |
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 3.1 | |
Target Version | | Fixed in Version | 3.2 | |
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Summary | 0004494: "You fail it" and "Your skill is not enough" medals erroneously count spawn-telefrags as valid frags |
Description | I noticed this while going through all the different modes with the death counter fix for the scoreboard.
Players can erroneously earn "you fail it" and "your skill is not enough" medals from simply being spawn-telefragged often enough. It's an ancient Skulltag issue. These medals should ideally only consider other player frags, telefrags, barrel explosions etc. as valid frags and valid counters instead of spawn-telefrags. |
Steps To Reproduce | 1. zandronum -host -file countdown_deathcount_02.wad +lastmanstanding 1
2. Connect 2 clients to the server and join the game with both.
3. When the countdown ends and the round begins, let the players spawn-telefrag each other until the medals appear. |
Additional Information | Link to example wad:'https://zandronum.com/tracker/file_download.php?file_id=3225&type=bug [^]' |
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Attached Files | |
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