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IDProjectCategoryView StatusDate SubmittedLast Update
0004351Zandronum[All Projects] Bugpublic2024-07-29 01:562024-07-30 07:49
Reporterunknownna 
Assigned To 
PriorityhighSeverityfeatureReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0004351: Spawn-telefragged players at map starts lose their armor in coop/survival even when sv_coop_lose* is 0
DescriptionThis issue can be bad in survival modes in particular when you've worked hard to keep your armor during the former map, only to lose it all when you're spawn-telefragged upon entering the next map. This happens both offline and online.
Steps To ReproduceStart a regular game and add 4+ bots after using the "give all" cheat and notice the armor disappears when you're spawn-telefragged at the next map start when using the "changemap/nextmap" command.
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User avatar (0023860)
unknownna (updater)
2024-07-30 07:49

I suppose this happens because the telefrag does so much damage it actually depletes the armor. It would be nice if there was a check added for telefrags where the friendly telefrag doesn't affect the armor, since you mostly get telefragged by teammates anyway.

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- Issue History
Date Modified Username Field Change
2024-07-29 01:56 unknownna New Issue
2024-07-30 07:49 unknownna Note Added: 0023860






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