MantisBT - Zandronum
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0004351Zandronum[All Projects] Bugpublic2024-07-29 01:562024-07-30 07:49
unknownna 
 
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0004351: Spawn-telefragged players at map starts lose their armor in coop/survival even when sv_coop_lose* is 0
This issue can be bad in survival modes in particular when you've worked hard to keep your armor during the former map, only to lose it all when you're spawn-telefragged upon entering the next map. This happens both offline and online.
Start a regular game and add 4+ bots after using the "give all" cheat and notice the armor disappears when you're spawn-telefragged at the next map start when using the "changemap/nextmap" command.
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Issue History
2024-07-29 01:56unknownnaNew Issue
2024-07-30 07:49unknownnaNote Added: 0023860

Notes
(0023860)
unknownna   
2024-07-30 07:49   
I suppose this happens because the telefrag does so much damage it actually depletes the armor. It would be nice if there was a check added for telefrags where the friendly telefrag doesn't affect the armor, since you mostly get telefragged by teammates anyway.