MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004351 | Zandronum | [All Projects] Bug | public | 2024-07-29 01:56 | 2024-07-30 07:49 |
| Reporter | unknownna | ||||
| Assigned To | |||||
| Priority | high | Severity | feature | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Summary | 0004351: Spawn-telefragged players at map starts lose their armor in coop/survival even when sv_coop_lose* is 0 | ||||
| Description | This issue can be bad in survival modes in particular when you've worked hard to keep your armor during the former map, only to lose it all when you're spawn-telefragged upon entering the next map. This happens both offline and online. | ||||
| Steps To Reproduce | Start a regular game and add 4+ bots after using the "give all" cheat and notice the armor disappears when you're spawn-telefragged at the next map start when using the "changemap/nextmap" command. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2024-07-29 01:56 | unknownna | New Issue | |||
| 2024-07-30 07:49 | unknownna | Note Added: 0023860 | |||
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