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ID | Project | Category | View Status | Date Submitted | Last Update |
0004348 | Zandronum | [All Projects] Bug | public | 2024-07-22 18:22 | 2024-07-25 21:33 |
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Reporter | Frits | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | |
Platform | Windows 10 | OS | | OS Version | |
Product Version | 3.1 | |
Target Version | | Fixed in Version | | |
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Summary | 0004348: Dynamic/moving sloped 3D floors break in multiplayer |
Description | I made a map with some moving sloped 3D floors. These animations work fine in singleplayer. In multiplayer however, these dynamic floors break no matter which action special I use to change the height of the dummy sector. 3D floors that are not sloped work fine.
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Steps To Reproduce | 1. Load up the example wad (MAP01) below in singleplayer and press the button. The sloped floors of my animated mousetrap work fine.
2. Host a local server with the example wad. The animated sloped 3D floors will not work correctly. |
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Attached Files | MovingSlopedFloorsExample.wad [^] (82,082 bytes) 2024-07-22 18:22 |
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