MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004348 | Zandronum | [All Projects] Bug | public | 2024-07-22 18:22 | 2024-07-25 21:33 |
| Reporter | Frits | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | confirmed | Resolution | open | ||
| Platform | Windows 10 | OS | OS Version | ||
| Product Version | 3.1 | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0004348: Dynamic/moving sloped 3D floors break in multiplayer | ||||
| Description | I made a map with some moving sloped 3D floors. These animations work fine in singleplayer. In multiplayer however, these dynamic floors break no matter which action special I use to change the height of the dummy sector. 3D floors that are not sloped work fine. | ||||
| Steps To Reproduce | 1. Load up the example wad (MAP01) below in singleplayer and press the button. The sloped floors of my animated mousetrap work fine. 2. Host a local server with the example wad. The animated sloped 3D floors will not work correctly. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | /tracker/file_download.php?file_id=3068&type=bug | ||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2024-07-22 18:22 | Frits | New Issue | |||
| 2024-07-22 18:22 | Frits | File Added: MovingSlopedFloorsExample.wad | |||
| 2024-07-25 21:33 | unknownna | Status | new => confirmed | ||
| There are no notes attached to this issue. |