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ID | Project | Category | View Status | Date Submitted | Last Update |
0004332 | Zandronum | [All Projects] Bug | public | 2024-06-15 15:08 | 2024-06-15 15:12 |
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Reporter | unknownna | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 3.1 | |
Target Version | | Fixed in Version | | |
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Summary | 0004332: Bots attempt to move and aim when frozen during win/lose sequences if they have a target |
Description | If bots are locked onto a target during win/lose sequences, they're able to aim around, unlike players. It's an ancient Skulltag issue. |
Steps To Reproduce | The easiest way to see it quickly is in possession mode:
1. zandronum -iwad doom2.wad +possession 1 +sv_possessionholdtime 10 +sv_nomonsters 1 +sv_weaponstay 1 +map map01 +addbot chubbs
2. Grab the hellstone quickly before the bot and use the "god" cheat.
3. Go to the bot before the timer runs out and observe it. When you win, the bot will keep aiming around if it has a weapon and sees you. |
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