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ID | Project | Category | View Status | Date Submitted | Last Update |
0004289 | Zandronum | [All Projects] Bug | public | 2024-05-25 20:45 | 2024-05-25 20:53 |
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Reporter | unknownna | |
Assigned To | | |
Priority | normal | Severity | feature | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 3.1 | |
Target Version | | Fixed in Version | | |
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Summary | 0004289: Redundant "3 frags left" announcer when 2nd team reaches threshold, even if another team already reached and passed it first |
Description | If a team reaches the "2 frags left" announcer message, the 2nd team that reaches its own "3 frags left" for its frag count will still play the announcer even though the 1st team already reached and passed "3 frags left" before. |
Steps To Reproduce | 1. Start a regular team DM server and set fraglimit to 4.
2. Connect 2 clients to the server and join the game.
3. Kill client A with client B twice. You will reach the "2 frags left" announcer message.
4. Kill client B with client A once. The announcer will repeat "3 frags left" again, even though it was already reached and passed by client B before. |
Additional Information | The first team must have passed its own "3 frags left" announcer first for the bug to occur. If the 2nd team catches up to the 1st team when the 1st team is still at "3 frags left", the bug doesn't occur. |
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