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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0004169 | Zandronum | [All Projects] Bug | public | 2023-11-04 00:01 | 2023-11-04 23:58 | ||||
Reporter | Fr3ak | ||||||||
Assigned To | |||||||||
Priority | urgent | Severity | crash | Reproducibility | unable to reproduce | ||||
Status | closed | Resolution | no change required | ||||||
Platform | Microsoft | OS | Windows | OS Version | 10 | ||||
Product Version | 3.1 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004169: VClasses-v1a-PublicBeta7 random server crash | ||||||||
Description | We (the developer team of V-Classes, a mod for Mega Man 8-bit Deathmatch) got a report that a server running VClasses-v1a-PublicBeta7.pk3 crashed and obtained a crash dump. We believe the issue may be related to the "Plug Man" class, specifically the lump at path actors/MegaMan9/Plugman.txt. One of his attacks, the User1, calls a script that "grabs" opponents and holds them over his head while rapidly causing damage, and this is where we believe is a good place to start looking for the crash cause. The crash only seems to occur online, so it is possible a desync loop issue is what happened. | ||||||||
Attached Files | ![]() | ||||||||
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Fr3ak (reporter) 2023-11-04 23:48 |
Found out it was an infinite loop in the DECORATE portion (actors/BaseDefinitions.txt, line 702). Feel free to close this issue now. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2023-11-04 00:01 | Fr3ak | New Issue | |
2023-11-04 00:01 | Fr3ak | File Added: CrashReport.zip | |
2023-11-04 23:48 | Fr3ak | Note Added: 0022921 | |
2023-11-04 23:58 | WaTaKiD | Status | new => closed |
2023-11-04 23:58 | WaTaKiD | Resolution | open => no change required |
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