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ID | Project | Category | View Status | Date Submitted | Last Update |
0004139 | Zandronum | [All Projects] Suggestion | public | 2023-06-08 15:42 | 2023-06-08 15:51 |
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Reporter | Kaapeli47 | |
Assigned To | | |
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 4.0-beta | |
Target Version | | Fixed in Version | | |
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Summary | 0004139: DMFlag that disables/disallows returning the flag/skull in CTF/ST. |
Description | In Capture The Flag and Skulltag, this DMFlag would disable returning the flag/skull completely, or only disallow returning it for the player. It would be beneficial for unusually large CTF/Skulltag maps, or for gameplay mods that may have a slower pace in CTF than classic Doom.
On setting 0 (default), the flag/skull could be returned by players by touching it, or automatically over the time set for SV_FlagReturnTime.
On setting 1, the flag/skull couldn't return at all.
On setting 2, the flag/skull could only be returned automatically over the time set for SV_FlagReturnTime. |
Additional Information | Suggested name for the flag: SV_DontReturnFlag (0/1/2, default: 0) |
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