MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004139 | Zandronum | [All Projects] Suggestion | public | 2023-06-08 15:42 | 2023-06-08 15:51 |
| Reporter | Kaapeli47 | ||||
| Assigned To | |||||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | new | Resolution | open | ||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 4.0-beta | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0004139: DMFlag that disables/disallows returning the flag/skull in CTF/ST. | ||||
| Description | In Capture The Flag and Skulltag, this DMFlag would disable returning the flag/skull completely, or only disallow returning it for the player. It would be beneficial for unusually large CTF/Skulltag maps, or for gameplay mods that may have a slower pace in CTF than classic Doom. On setting 0 (default), the flag/skull could be returned by players by touching it, or automatically over the time set for SV_FlagReturnTime. On setting 1, the flag/skull couldn't return at all. On setting 2, the flag/skull could only be returned automatically over the time set for SV_FlagReturnTime. | ||||
| Steps To Reproduce | |||||
| Additional Information | Suggested name for the flag: SV_DontReturnFlag (0/1/2, default: 0) | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2023-06-08 15:42 | Kaapeli47 | New Issue | |||
| There are no notes attached to this issue. |