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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0004035 | Zandronum | [All Projects] Suggestion | public | 2022-09-11 19:00 | 2024-03-02 18:26 | ||||
Reporter | Basinga | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | feature | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 3.1 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004035: Allow monsters summoned by players to have AAPTR_MASTER point to their master player | ||||||||
Description | Currently it's up to some ACS and TID trickery to hook up the monster to its player owner. It'd be great if monsters just had the AAPTR_MASTER pointer point at the player. Players already get kills from summoned enemies so surely there's a link to them, so why not allow for monsters and players to be linked better and allow for more control? | ||||||||
Steps To Reproduce | How it currently goes in DECORATE: 1.Use a_Spawnitemex, using a friendly monster as the actor parameter and SXF_SETMASTER as a flag. 2.Have said monster try to do anything with the AAPTR_MASTER flag (a_giveinventory, A_jumpifinventory, etc) 3.Nothing ever comes out of it It only works when it's a monster spawning other monsters with the flag. | ||||||||
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Ru5tK1ng (updater) 2024-03-02 18:26 |
Closing ticket since it's a duplicate of 1969. SXF_SETMASTER would have to be backported most likely in 4.0 |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | Basinga |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2022-09-11 19:00 | Basinga | New Issue | |
2024-03-02 18:24 | Ru5tK1ng | Relationship added | related to 0001969 |
2024-03-02 18:25 | Ru5tK1ng | Relationship deleted | related to 0001969 |
2024-03-02 18:25 | Ru5tK1ng | Relationship added | duplicate of 0001969 |
2024-03-02 18:26 | Ru5tK1ng | Note Added: 0023254 | |
2024-03-02 18:26 | Ru5tK1ng | Status | new => closed |
2024-03-02 18:26 | Ru5tK1ng | Resolution | open => duplicate |
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