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IDProjectCategoryView StatusDate SubmittedLast Update
0004025Zandronum[All Projects] Suggestionpublic2022-09-05 17:152022-09-14 06:05
ReporterMegaX 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusnewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.1 
Target VersionFixed in Version 
Summary0004025: Morpher Changes (primarily from Q-Zandronum)
DescriptionQ-Zandronum has changes pertaining to Morphers that fix / add to them in very expandable ways and is something that people who have tried to use morphers end up complaining about.

It would be nice to have some of these features ported over to the main Zandronum and thus expand on their capabilities and mod-usage.

A few of these changes, for example:
- Allowing Morphers to be affected by PowerSpeed, rather than requiring script usage to change Morpher speed. (Q-Zandronum)
- +MORPHWEAPONSWITCH actor flag that allows weapon switching when morphed. (Q-Zandronum)
- Possible allowing of crouching for Morphers?

Overall, expanding on and fixing up the long-lasting complaints and issues with Morphers, while unimportant to most mods, would definitely be a nice add.
 
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User avatar (0022396)
MegaX (reporter)
2022-09-13 23:38
edited on: 2022-09-13 23:41

You know I probably should compile and clarify a lot more than just that I suppose. So let me start again, because in general morphers are flawed to a notorious degree to those that try and use them in online games. So, on behalf of a few others and remembering more issues.. alongside more possible suggestions..

+ Morphers being affected by PowerSpeed, rather than relying on script usage.
+ +MORPHWEAPONSWITCH flag that allows Morphers to scroll through weapons.
+ Supposedly corpse/death related bugs with Morphers, particularly online (suggested by OrangeMario). (Instance: Clientside corpses just remaining there on death.)
+ Allow weapon bobbing for Morphers, since they do not have weapon bobbing.
+ Allow crouching for Morphers, since they cannot crouch.
+ Allow Morphers to pick up items.

I obviously won't know for sure if these will be implemented into 3.2 and it's betas, but better to get the suggestions out there in my hopes at the very least.


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Supporters: MegaX
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- Issue History
Date Modified Username Field Change
2022-09-05 17:15 MegaX New Issue
2022-09-13 23:38 MegaX Note Added: 0022396
2022-09-13 23:41 MegaX Note Edited: 0022396 View Revisions






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