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IDProjectCategoryView StatusDate SubmittedLast Update
0004013Zandronum[All Projects] Bugpublic2022-06-15 08:032022-06-15 08:03
ReporterBasinga 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.1 
Target VersionFixed in Version 
Summary0004013: Friendly summons get damage when sv_shootthroughallies is enabled without sv_dontpushallies
DescriptionFriendly summons (those with the +FRIENDLY flag) were allowed to be unaffected by friendly fire with zandronum's 3.1 `sv_shootthroughallies` server variable, which we're thankful for.

However, you are still able to damage your friendly summon with explosives unless `sv_dontpushallies` is enabled.


Steps To Reproduce1. Open doom 2 with the included `FriendlyImp.pk3` included
2. Go to any doom map
3. Enter on console: Summon FriendlyImp
4. Enter on console: Sv_shootthroughallies 1
5. Shoot the imp, the bullet should pass through
6. Shoot the imp with a rocket launcher at its feet
7. The imp will get hurt and die from the explosion
8. Enter on console: Sv_dontpushallies 1
9. Shoot the imp again with a rocket launcher at its feet
10. The imp will be unaffected by the rocket
Attached Files? file icon FriendlyImp.pk3 [^] (152 bytes) 2022-06-15 08:03

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Supporters: Basinga
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- Issue History
Date Modified Username Field Change
2022-06-15 08:03 Basinga New Issue
2022-06-15 08:03 Basinga File Added: FriendlyImp.pk3






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