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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0003981 | Zandronum | [All Projects] Bug | public | 2022-03-09 20:14 | 2022-03-09 21:07 | ||||||||
| Reporter | TDRR | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 3.1 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0003981: A_SetTics disables model interpolation | ||||||||||||
| Description | Mostly what it says on the tin. Using A_SetTics to set the duration of a frame, disables model interpolation completely until the frame is over. This also occurs in GZDoom 1.8.6, and as of GZDoom 4.7.1, this has not been fixed either. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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WaTaKiD (updater) 2022-03-09 21:07 |
please report this to gzdoom if its still reproducible in their latest beta build |
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Issue History |
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| Date Modified | Username | Field | Change |
| 2022-03-09 20:14 | TDRR | New Issue | |
| 2022-03-09 21:07 | WaTaKiD | Note Added: 0022153 | |
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