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IDProjectCategoryView StatusDate SubmittedLast Update
0003848Zandronum[All Projects] Bugpublic2020-07-21 09:392021-07-20 03:29
ReporterLunia 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusnewResolutionopen 
PlatformOSLinuxOS Version5.7.9-arch1-1
Product Version3.1-beta 
Target VersionFixed in Version 
Summary0003848: [Linux/SDL] OpenGL Stuttering (with fix)
DescriptionMassive stuttering issues in OpenGL in Zandronum on Linux, practically unplayable, see here:https://www.youtube.com/watch?v=IGhT4Pp1YW0 [^]

Applying this fixhttps://pastebin.com/sm8H6vRk [^] fromhttps://forum.zdoom.org/viewtopic.php?f=2&t=46685 [^] fixes this entirely. I tried it by compiling the source with the changes by myself. The game is silky smooth afterwards.
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User avatar (0021623)
DoubleK1LL (reporter)
2021-07-20 01:32
edited on: 2021-07-20 03:29

I compiled Zandronum 3.1 alpha 5bb6162acea1 with this patch and I still have movement that has a slight stutter. It's not possible to play competitively like this. Mouselook is otherwise smooth like the video. Run out of options here to get Zandronum perfectly smooth in Linux. I'm on Mint 20.2.

Running the Windows variant (3.0) in Wine actually works smoothly compared to the native linux builds.


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- Issue History
Date Modified Username Field Change
2020-07-21 09:39 Lunia New Issue
2021-07-20 01:32 DoubleK1LL Note Added: 0021623
2021-07-20 03:09 DoubleK1LL Note Edited: 0021623 View Revisions
2021-07-20 03:29 DoubleK1LL Note Edited: 0021623 View Revisions






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