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ID | Project | Category | View Status | Date Submitted | Last Update |
0003848 | Zandronum | [All Projects] Bug | public | 2020-07-21 09:39 | 2020-07-21 09:40 |
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Reporter | Lunia | |
Assigned To | | |
Priority | normal | Severity | major | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | Linux | OS Version | 5.7.9-arch1-1 |
Product Version | 3.1-beta | |
Target Version | | Fixed in Version | | |
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Summary | 0003848: [Linux/SDL] OpenGL Stuttering (with fix) |
Description | Massive stuttering issues in OpenGL in Zandronum on Linux, practically unplayable, see here:https://www.youtube.com/watch?v=IGhT4Pp1YW0 [^]
Applying this fixhttps://pastebin.com/sm8H6vRk [^] fromhttps://forum.zdoom.org/viewtopic.php?f=2&t=46685 [^] fixes this entirely. I tried it by compiling the source with the changes by myself. The game is silky smooth afterwards. |
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