Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000377Zandronum[All Projects] Suggestionpublic2011-04-13 20:372014-06-10 15:47
ReporterMinigunner 
Assigned To 
PrioritylowSeveritytweakReproducibilityN/A
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000377: Clientsided A_JumpIfInTargetLOS should target the console player only.
DescriptionI know that A_CheckSight checks only the console player if the actor is client-sided, but there may be some clientside actors that demand even more processing, and A_CheckSight may not be enough to reduce the resources needed.
A_JumpIfInTargetLOS only checks if the target can see the object, unlike A_CheckSight, which establishes an unobstructed line between actor and target(s), regardless of whether one can see the other.
However, also unlike A_CheckSight, A_JumpIfInTargetLOS has no special client-sided behavior; I have tested this once before. If the actor is clientsided, it should target the console player only, because like A_CheckSight, it may prove useful in reducing function usage in objects that the player cannot see.
Additional InformationA_JumpIfInTargetLOS should not be used for actors that cannot resume their behavior immediately without any greatly noticeable differences, such as most actor spawners.
Attached Files

- Relationships

-  Notes
User avatar (0008991)
Watermelon (developer)
2014-06-10 15:47

Does this still act the same in 2.0?

Issue Community Support
Only registered users can voice their support. Click here to register, or here to log in.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2011-04-13 20:37 Minigunner New Issue
2014-06-10 15:47 Watermelon Note Added: 0008991
2014-06-10 15:47 Watermelon Status new => feedback






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker