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IDProjectCategoryView StatusDate SubmittedLast Update
0003696Zandronum[All Projects] Suggestionpublic2019-08-02 19:052025-04-05 06:49
ReporterMarcaek 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusnewResolutionopen 
PlatformOSOS Version
Product Version3.1-beta 
Target VersionFixed in Version 
Summary0003696: Allow automap markers to be visible to allies in coop
DescriptionSuggest replacing Doom's awful stock automap markers with a better implementation AND allowing such to be seen by allies for obvious cooperation.
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User avatar (0024382)
unknownna (updater)
2025-04-05 06:49

I was watching some Twitch stream featuring Zandronum, and some players actually brought this issue up. It sounds like a rather nice idea indeed. I was about to make a new suggestion ticket until I found this one.

Players could perhaps observe all other clients' markers and only be able to clear their own markers. And when they'd clear their own markers, the markers would be cleared on other clients' end as well. The server would have to send out every clients' map marks to connecting clients to sync it up, and clear them when they either disconnect or turn into true spectators.

Issue Community Support
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Supporters: killerkouhai Michaelis DrinkyBird eagle Marcaek WaTaKiD unknownna
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2019-08-02 19:05 Marcaek New Issue
2025-04-05 06:49 unknownna Note Added: 0024382






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