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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0003551 | Zandronum | [All Projects] Bug | public | 2018-10-10 02:46 | 2018-10-10 13:25 | ||||||||
Reporter | Kernodon | ||||||||||||
Assigned To | |||||||||||||
Priority | low | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 3.0 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003551: A_RadiusGive able to give items to spectators | ||||||||||||
Description | Doing A_RadiusGive from either a weapon or an actor can give the item to spectators when the RGF_Players flag is used. | ||||||||||||
Attached Files | ![]() | ||||||||||||
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Fused (reporter) 2018-10-10 07:29 |
I don't know how to feel about fixing this. You can probably fix this by using PlayerIsSpectator() anyway. |
Ivan (reporter) 2018-10-10 12:42 |
Can spectators even use items? I mean from what I know there's no way for spectators to even interact with them so might as well disable it. |
Kernodon (reporter) 2018-10-10 13:24 edited on: 2018-10-10 13:25 |
Spectators can use items, yes. Items behave differently online and offline when it comes to spawning things when the spectator uses them: - Online: Spawns said thing on a random player spawn. - Offline: Spawns said thing below your spectator. |
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Supporters: | eagle |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2018-10-10 02:46 | Kernodon | New Issue | |
2018-10-10 07:29 | Fused | Note Added: 0020068 | |
2018-10-10 12:42 | Ivan | Note Added: 0020069 | |
2018-10-10 13:22 | Kernodon | File Added: RadiusGiveDebug.pk3 | |
2018-10-10 13:24 | Kernodon | Note Added: 0020070 | |
2018-10-10 13:25 | Kernodon | Note Edited: 0020070 | View Revisions |
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