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IDProjectCategoryView StatusDate SubmittedLast Update
0003370Zandronum[All Projects] Bugpublic2018-02-13 20:282018-02-14 01:15
Reporterdrek 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
StatusclosedResolutionwon't fix 
PlatformLinuxOSUbuntuOS Version17.10
Product Version3.0 
Target VersionFixed in Version 
Summary0003370: Zandronum disables secondary monitor while in fullscreen
DescriptionWhen starting Zandronum in fullscreen, it disables my secondary monitor.
Steps To ReproduceHave 2 monitors configured in your OS
Start Zandronum
Before it gets to the main menu, it disables the second monitor
Additional InformationUsing NVIDIA drivers 390.25. Unfortunately, this a new install so I don't have many games to test with to see if this is Zand or something else. I do know that it doesn't do this in the latest stable GZDoom (3.2.5 I think).
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User avatar (0019034)
drek (reporter)
2018-02-13 20:42

Just noticed there was a "having problems, use me to test" thing somewhere; so I went and tested with GZDoom 1.8.6 and the problem exists there as well.
User avatar (0019035)
Blzut3 (administrator)
2018-02-14 01:14

This is just the nature of true full screen on Linux. Newer versions of GZDoom use a borderless window option offered by SDL2 which as far as I know is the only way to solve this (at least using normal APIs). Zandronum will get this in 4.0.

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- Issue History
Date Modified Username Field Change
2018-02-13 20:28 drek New Issue
2018-02-13 20:42 drek Note Added: 0019034
2018-02-14 01:14 Blzut3 Note Added: 0019035
2018-02-14 01:14 Blzut3 Status new => closed
2018-02-14 01:15 Blzut3 Resolution open => won't fix






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