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IDProjectCategoryView StatusDate SubmittedLast Update
0003364Zandronum[All Projects] Bugpublic2018-01-31 21:582018-01-31 21:58
ReporterC0br4 
Assigned To 
PrioritynormalSeveritycrashReproducibilitysometimes
StatusnewResolutionopen 
PlatformmacOSOSHigh SierraOS Version10.13.3
Product Version3.0 
Target VersionFixed in Version 
Summary0003364: random segfaults on startup
DescriptionI have occasionally segfaults when joining servers. I'm happy to provide more information.


macOS 10.13.3
Macbook Pro Mid 2012
Steps To Reproducejoin game
Additional Information ✘ C0br4@C0br4sMBP  ~  /Applications/Zandronum.app/Contents/MacOS/zandronum -connect 178.117.143.82:10667 -iwad /Users/C0br4/Documents/Zandronum/doom2.wad -file /Users/C0br4/Library/Preferences/Doomseeker/dinspace.wad -file /Users/C0br4/Library/Preferences/Doomseeker/complex-doom.v27a3.pk3 -file /Users/C0br4/Library/Preferences/Doomseeker/NewTextColours_260.pk3 -file /Users/C0br4/Library/Preferences/Doomseeker/hpbar-v15.pk3 -file /Users/C0br4/Library/Preferences/Dooms
Zandronum 3.0 - 170901-1140M - SDL version
Compiled on Sep 1 2017
Using video driver Quartz

M_LoadDefaults: Load system defaults.
W_Init: Init WADfiles.
 adding /Applications/Zandronum.app/Contents/MacOS/zandronum.pk3, 689 lumps
 adding /Users/C0br4/Documents/Zandronum/doom2.wad, 2919 lumps
 adding /Users/C0br4/Library/Preferences/Doomseeker/dinspace.wad, 1846 lumps
 adding /Users/C0br4/Library/Preferences/Doomseeker/complex-doom.v27a3.pk3, 13734 lumps
 adding /Users/C0br4/Library/Preferences/Doomseeker/complex-doom.v27a3.pk3:font.wad, 80 lumps
 adding /Users/C0br4/Library/Preferences/Doomseeker/complex-doom.v27a3.pk3:terrain.wad, 46 lumps
 adding /Users/C0br4/Library/Preferences/Doomseeker/NewTextColours_260.pk3, 5 lumps
 adding /Users/C0br4/Library/Preferences/Doomseeker/hpbar-v15.pk3, 25 lumps
I_Init: Setting up machine state.
CPU Vendor ID: GenuineIntel
  Name: Intel(R) Core(TM) i7-3720QM CPU @ 2.60GHz
  Family 6, Model 58, Stepping 9
  Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
I_InitSound: Initializing FMOD
FMOD Sound System, copyright ? Firelight Technologies Pty, Ltd., 1994-2009.
Loaded FMOD version 4.44.61
V_Init: allocate screen.
Using in-memory database. The database will not be saved on exit.
S_Init: Setting up sound.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
Adding dehacked patch dinspace.wad:DEHACKED
Patch installed
PWO_Init: Initializing preferred weapon order.
M_Init: Init menus.
P_Init: Init Playloop state.
ParseSBarInfo: Loading default status bar definition.
ParseSBarInfo: Loading custom status bar definition.
D_CheckNetGame: Checking network game status.
player 1 of 1 (1 nodes)
Initializing network subsystem.
network_BindSocketToPort: Couldn't bind LAN socket to port: 15101. You will not be able to see LAN servers in the browser.
IP address 0.0.64.131:10667
UDP Initialized.
[1] 7271 segmentation fault /Applications/Zandronum.app/Contents/MacOS/zandronum -connect -iwad -file
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- Issue History
Date Modified Username Field Change
2018-01-31 21:58 C0br4 New Issue






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