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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003183 | Zandronum | [All Projects] Suggestion | public | 2017-07-10 00:20 | 2017-07-10 00:20 |
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| Reporter | Korshun | |
| Assigned To | | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | |
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 2.0 | |
| Target Version | | Fixed in Version | | |
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| Summary | 0003183: Serverside ACS inventory functions don't sync inventory to clients |
| Description | ACS inventory functions do not sync inventory count changes to clients, unlike A_GiveInventory/A_TakeInventory.
This behavior is present since forever. Today, I was told this is a bug. I also thought A_GiveInventory/A_TakeInventory do not sync anything, but add/subtract inventory clientside. |
| Additional Information | Run the example wad on a real server, summon TestActor and observe 0 items clientside. In singleplayer, the test actor has a lot of items given by GiveInventory. |
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| Attached Files | InventoryNotSynchronized.wad [^] (1,047 bytes) 2017-07-10 00:20 |
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