MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003183 | Zandronum | [All Projects] Suggestion | public | 2017-07-10 00:20 | 2017-07-10 00:20 |
| Reporter | Korshun | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 2.0 | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0003183: Serverside ACS inventory functions don't sync inventory to clients | ||||
| Description | ACS inventory functions do not sync inventory count changes to clients, unlike A_GiveInventory/A_TakeInventory. This behavior is present since forever. Today, I was told this is a bug. I also thought A_GiveInventory/A_TakeInventory do not sync anything, but add/subtract inventory clientside. | ||||
| Steps To Reproduce | |||||
| Additional Information | Run the example wad on a real server, summon TestActor and observe 0 items clientside. In singleplayer, the test actor has a lot of items given by GiveInventory. | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | /tracker/file_download.php?file_id=2142&type=bug | ||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2017-07-10 00:20 | Korshun | New Issue | |||
| 2017-07-10 00:20 | Korshun | File Added: InventoryNotSynchronized.wad | |||
| There are no notes attached to this issue. |