MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0003183 | Zandronum | [All Projects] Suggestion | public | 2017-07-10 00:20 | 2017-07-10 00:20 |
Reporter | Korshun | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 2.0 | ||||
Target Version | Fixed in Version | ||||
Summary | 0003183: Serverside ACS inventory functions don't sync inventory to clients | ||||
Description | ACS inventory functions do not sync inventory count changes to clients, unlike A_GiveInventory/A_TakeInventory. This behavior is present since forever. Today, I was told this is a bug. I also thought A_GiveInventory/A_TakeInventory do not sync anything, but add/subtract inventory clientside. | ||||
Steps To Reproduce | |||||
Additional Information | Run the example wad on a real server, summon TestActor and observe 0 items clientside. In singleplayer, the test actor has a lot of items given by GiveInventory. | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | ![]() https://zandronum.com/tracker/file_download.php?file_id=2142&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2017-07-10 00:20 | Korshun | New Issue | |||
2017-07-10 00:20 | Korshun | File Added: InventoryNotSynchronized.wad |
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