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IDProjectCategoryView StatusDate SubmittedLast Update
0003181Zandronum[All Projects] Suggestionpublic2017-07-06 21:212024-03-11 06:42
ReporterKorshun 
Assigned ToKaminsky 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.1 
Target Version3.1Fixed in Version3.1 
Summary0003181: Sync looping sounds to newly connected clients
DescriptionIf a looping sound is played on an actor and then a client connects, the client won't hear the looping sound that the actor is currently playing until the next call to A_PlaySound.

This can be a source of confusion and hidden sound bugs, and become inconvenient in cases when A_PlaySound can't be easily repeatedly called.
Attached Files? file icon ShortRedTorchWithSound.wad [^] (152,885 bytes) 2017-07-17 13:48

- Relationships
related to 0000463resolved Ambient sounds pile up for incoming clients, after map changes and after reconnecting 

-  Notes
User avatar (0018047)
Korshun (reporter)
2017-07-16 13:29

I found out that repeatedly calling A_PlaySound on an actor causes redundant net traffic. Implementing looping sound sync would eliminate it.
User avatar (0018050)
Edward-san (developer)
2017-07-16 19:32

Does it happen in 2.1?
User avatar (0018054)
Korshun (reporter)
2017-07-17 13:49
edited on: 2017-07-17 13:55

Yes. It is the same in 2.1.2. You can test it using the example wad (summon ShortRedTorch).

In 3.0, cl_showcommands shows a lot of sound playing commands. In 2.1.2, cl_showcommands doesn't work, but spawning a lot of torches results in an increase in net traffic.

Also, 2.1.2 doesn't sync looping sounds either.

User avatar (0021624)
Kaminsky (developer)
2021-07-23 20:20

Any looping sounds on an actor should now be synced properly with newly connected clients in 3.1. The redundant net traffic caused by playing the same looping sound repeatedly has also been addressed.
User avatar (0023342)
unknownna (updater)
2024-03-11 06:42

Confirmed to work properly in 3.1. Thanks! The net traffic issue will help a lot.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Korshun Fused
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2017-07-06 21:21 Korshun New Issue
2017-07-16 13:29 Korshun Note Added: 0018047
2017-07-16 19:32 Edward-san Note Added: 0018050
2017-07-16 19:32 Edward-san Status new => feedback
2017-07-17 13:48 Korshun File Added: ShortRedTorchWithSound.wad
2017-07-17 13:49 Korshun Note Added: 0018054
2017-07-17 13:49 Korshun Status feedback => new
2017-07-17 13:55 Korshun Note Edited: 0018054 View Revisions
2017-07-17 18:50 Edward-san Product Version 3.0-beta => 2.1
2017-07-23 18:52 Dusk Target Version => 3.1
2021-07-23 20:20 Kaminsky Note Added: 0021624
2021-07-23 20:20 Kaminsky Assigned To => Kaminsky
2021-07-23 20:20 Kaminsky Status new => needs testing
2024-03-11 06:42 unknownna Relationship added related to 0000463
2024-03-11 06:42 unknownna Note Added: 0023342
2024-03-11 06:42 unknownna Status needs testing => resolved
2024-03-11 06:42 unknownna Resolution open => fixed
2024-03-11 06:42 unknownna Fixed in Version => 3.1






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