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IDProjectCategoryView StatusDate SubmittedLast Update
0003129Zandronum[All Projects] Bugpublic2017-05-08 00:232017-05-08 00:23
Reporteribm5155 
Assigned To 
PrioritylowSeveritytrivialReproducibilityalways
StatusnewResolutionopen 
PlatformWindows 10OScreatorsOS VersionXP/Vista/7
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0003129: "Exception thrown: read access violation. StatusBar was nullptr."
Descriptionin bots.cpp line 3278.
Inside the void CSkullBot::PreDelete ( void )
on the line StatusBar->AttachToPlayer( &players[consoleplayer] );

So, what's going on.
if you are playing single player with bots and you are coop spying some bot, you decide to join a server from zandronum itself, so you go to the build in server browser and connect to a server.
later you'll get an "Exception thrown: read access violation. StatusBar was nullptr." error if you're running zandro from visual studio.
Additional InformationIt may not be a trivial bug, and you'll hardly ever trigger this bug, but it's recorded here just in case
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- Issue History
Date Modified Username Field Change
2017-05-08 00:23 ibm5155 New Issue






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