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IDProjectCategoryView StatusDate SubmittedLast Update
0003126Zandronum[All Projects] Bugpublic2017-05-05 11:112017-06-19 19:04
ReporterCutman 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Statusneeds reviewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0-beta 
Target Version3.1Fixed in Version 
Summary0003126: GAMEEVENT_CAPTURES does not trigger when One Flag CTF flags are captured
DescriptionThe EVENT script types GAMEEVENT_CAPTURES does not trigger when the white flag has been captured by a player. GAMEEVENT_RETURN does also not trigger for the white flag when it returns naturally.
Steps To Reproduce1. Run a CTF match in a CTF map with the file attached.
2. Add some bots so that capturing the flag works, then capture a flag.
3. A print message should appear, showing the event script triggered.
4. Repeat the steps but in One Flag CTF mode.
5. No message will appear.
Additional InformationSeems to missing functionality for white flag in general. See 0003078 for another example.
Attached Files? file icon testcapture.wad [^] (475 bytes) 2017-05-05 11:11

- Relationships
related to 0003149needs review EVENT script for return and capture don't work on Skulltag 

-  Notes
User avatar (0017851)
Ru5tK1ng (updater)
2017-06-19 19:04

Should be fixed with this for 3.1.

https://bitbucket.org/Ru5tK1ng/zandoom/commits/9e64f38e45a90c8c40ef0aab7dc9801c284ec067?at=eventfix2 [^]

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- Issue History
Date Modified Username Field Change
2017-05-05 11:11 Cutman New Issue
2017-05-05 11:11 Cutman File Added: testcapture.wad
2017-06-19 19:03 Ru5tK1ng Relationship added related to 0003149
2017-06-19 19:04 Ru5tK1ng Note Added: 0017851
2017-06-19 19:04 Ru5tK1ng Status new => needs review
2017-06-19 19:04 Ru5tK1ng Target Version => 3.1






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