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IDProjectCategoryView StatusDate SubmittedLast Update
0003095Zandronum[All Projects] Bugpublic2017-04-27 07:322017-04-27 18:49
ReporterAfrit 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0003095: A_Warp warping to somewhere else -- And not warping to master.
DescriptionI was testing a new Hexen mod I've been doing for the past months online, to see how it'd run, and found myself with several bugs, but i'm more concerned about one with a_warp in particular. So there's a script that gives an inventory item to an allied player in the activator's(another player) line of fire, then this item spawns a projectile and monster, with +notargetswitch, that should constantly warp to its spawner as a target.
Steps To ReproduceIt does always warp correctly in singleplayer, but online, once the player dies, it warps to somewhere else, apparently where the player died last.
Additional Information
Also, I did it this way because either A_SpawnItemEx SXF_SETMASTER wasn't working properly and not setting the relationship, or because A_Warp's point target destination AAPTR_MASTER isn't working.
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User avatar (0017371)
Fused (reporter)
2017-04-27 18:49

Could you make an example for others to try?

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- Issue History
Date Modified Username Field Change
2017-04-27 07:32 Afrit New Issue
2017-04-27 18:49 Fused Note Added: 0017371






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