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ID | Project | Category | View Status | Date Submitted | Last Update |
0003072 | Zandronum | [All Projects] Suggestion | public | 2017-04-18 01:09 | 2024-03-01 18:56 |
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Reporter | Kiseki | |
Assigned To | | |
Priority | none | Severity | feature | Reproducibility | N/A |
Status | confirmed | Resolution | backport later | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
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Summary | 0003072: A_Overlay |
Description | 'https://zdoom.org/wiki/A_Overlay [^]'
This function is a considerably expanded version of A_GunFlash, allowing users to set up multiple frames of animation for complex weaponry (dual wielding) and/or HUD elements. This can be called by more than just the weapon; a player or CustomInventory item can also call this function. |
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