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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003072 | Zandronum | [All Projects] Suggestion | public | 2017-04-18 01:09 | 2024-03-01 18:56 |
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| Reporter | Kiseki | |
| Assigned To | | |
| Priority | none | Severity | feature | Reproducibility | N/A |
| Status | confirmed | Resolution | backport later | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | | |
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| Summary | 0003072: A_Overlay |
| Description | 'https://zdoom.org/wiki/A_Overlay [^]'
This function is a considerably expanded version of A_GunFlash, allowing users to set up multiple frames of animation for complex weaponry (dual wielding) and/or HUD elements. This can be called by more than just the weapon; a player or CustomInventory item can also call this function. |
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