MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003072 | Zandronum | [All Projects] Suggestion | public | 2017-04-18 01:09 | 2024-03-01 18:56 |
| Reporter | Kiseki | ||||
| Assigned To | |||||
| Priority | none | Severity | feature | Reproducibility | N/A |
| Status | confirmed | Resolution | backport later | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Summary | 0003072: A_Overlay | ||||
| Description | 'https://zdoom.org/wiki/A_Overlay [^]' This function is a considerably expanded version of A_GunFlash, allowing users to set up multiple frames of animation for complex weaponry (dual wielding) and/or HUD elements. This can be called by more than just the weapon; a player or CustomInventory item can also call this function. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2017-04-18 01:09 | Kiseki | New Issue | |||
| 2024-03-01 18:56 | Ru5tK1ng | Status | new => confirmed | ||
| 2024-03-01 18:56 | Ru5tK1ng | Resolution | open => backport later | ||
| There are no notes attached to this issue. |