Anonymous | Login | Signup for a new account | 2025-07-28 12:51 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0003049 | Zandronum | [All Projects] Bug | public | 2017-04-08 00:10 | 2018-09-30 22:33 | ||||
Reporter | Korshun | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 3.0-beta | ||||||||
Target Version | 3.0 | Fixed in Version | |||||||
Summary | 0003049: TeamGame removes all monsters | ||||||||
Description | In Zandronum 3.0, TeamGame mode removes all actors with +ISMONSTER flag set, even if sv_nomonsters is false. That didn't happen in 2.1.2. | ||||||||
Steps To Reproduce | 1) Create a game with TeamGame gamemode and sv_nomonsters set to false. 2) Observe that there are no monsters. | ||||||||
Additional Information | A workaround is to add -ISMONSTER to monsters. | ||||||||
Attached Files | ![]() | ||||||||
![]() |
|
Korshun (reporter) 2017-04-08 00:13 edited on: 2017-04-08 00:14 |
Adding -ISMONSTER breaks a few rarely used features (see 'https://zdoom.org/wiki/Monster [^]') but is otherwise playable. |
Edward-san (developer) 2017-04-08 10:12 |
Can you check which beta broke this? |
Torr Samaho (administrator) 2017-04-08 13:12 |
Please also supply a minimal example wad. |
Korshun (reporter) 2017-04-08 13:52 edited on: 2017-04-08 13:57 |
The example wad contains a room with some team spawns, monsters and a coop spawn. The bug forces sv_nomonsters to true on map change in teamgame regardless of its current value. This bug is present since the first Zandronum 3.0 build (Zandronum 3.0-alpha-150819-2351), but is not present in 2.1.2. |
Torr Samaho (administrator) 2017-04-08 14:42 |
I had a look and this doesn't seem to be a bug of 3.0, but of 2.1.2. The latter was not properly setting the default dmflags in teamgame modes. If you want monsters in teamgame modes, you have to turn off the default flags with "sv_defaultdmflags 0". Does this work for you? |
Korshun (reporter) 2017-04-08 15:28 |
It works! Thanks! And sorry for not knowing about sv_defaultdmflags. |
Torr Samaho (administrator) 2017-04-08 16:45 |
Thanks for confirming! And don't worry, sv_defaultdmflags is not really well documented, so it's not your fault for not knowing about this. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | N30N Korshun |
Opponents: | No one explicitly opposes this issue yet. |
![]() |
|||
Date Modified | Username | Field | Change |
2017-04-08 00:10 | Korshun | New Issue | |
2017-04-08 00:13 | Korshun | Note Added: 0017089 | |
2017-04-08 00:13 | Korshun | Note Edited: 0017089 | View Revisions |
2017-04-08 00:14 | Korshun | Note Edited: 0017089 | View Revisions |
2017-04-08 10:12 | Edward-san | Note Added: 0017092 | |
2017-04-08 10:12 | Edward-san | Status | new => feedback |
2017-04-08 13:12 | Torr Samaho | Note Added: 0017100 | |
2017-04-08 13:13 | Torr Samaho | Target Version | => 3.0 |
2017-04-08 13:50 | Korshun | File Added: NoMonstersInTeamGame.wad | |
2017-04-08 13:52 | Korshun | Note Added: 0017105 | |
2017-04-08 13:52 | Korshun | Status | feedback => new |
2017-04-08 13:57 | Korshun | Note Edited: 0017105 | View Revisions |
2017-04-08 14:42 | Torr Samaho | Note Added: 0017106 | |
2017-04-08 14:42 | Torr Samaho | Assigned To | => Torr Samaho |
2017-04-08 14:42 | Torr Samaho | Status | new => feedback |
2017-04-08 15:28 | Korshun | Note Added: 0017108 | |
2017-04-08 15:28 | Korshun | Status | feedback => assigned |
2017-04-08 16:45 | Torr Samaho | Note Added: 0017110 | |
2017-04-08 16:46 | Torr Samaho | Status | assigned => resolved |
2017-04-08 16:46 | Torr Samaho | Resolution | open => no change required |
2018-09-30 22:33 | Blzut3 | Status | resolved => closed |
Copyright © 2000 - 2025 MantisBT Team |