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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0003037 | Zandronum | [All Projects] Bug | public | 2017-03-12 19:34 | 2017-05-14 18:18 | ||||||||
| Reporter | EFLFE | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
| Product Version | 2.1 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0003037: Thing_DeActivate do not disable the Light Actor in multiplayer | ||||||||||||
| Description | Thing_DeActivate do not disable the dynamic light actors in multiplayer. It's work only in single player mode. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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EFLFE (reporter) 2017-03-12 19:40 |
Thing_DeActivate does not disable dynamic light actors in multiplayer. It works only in single player mode.* |
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| Supporters: | Korshun |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2017-03-12 19:34 | EFLFE | New Issue | |
| 2017-03-12 19:34 | EFLFE | File Added: Light_demo.wad | |
| 2017-03-12 19:40 | EFLFE | Note Added: 0016978 | |
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