View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
ID | Project | Category | View Status | Date Submitted | Last Update |
0002999 | Zandronum | [All Projects] Suggestion | public | 2017-01-30 06:38 | 2017-01-30 11:31 |
|
Reporter | StrikerMan780 | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | closed | Resolution | duplicate | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0-beta | |
Target Version | | Fixed in Version | | |
|
Summary | 0002999: Make DISCONNECT scripts fire before player is destroyed. |
Description | Basically asking for a backport of this small change:'https://zdoom.org/Changelog/786caaf/files [^]'
Quite important to Zandronum considering it has Databases. One might want to retrieve some info about the client to store in the database as they leave. This would make this much easier without having to store and constantly keep updated things like relevant inventory item counts, or whatever else in a bunch of arrays by player index. This would also stop having to keep the player's account name stored in an array for use when they disconnect. |
|
Attached Files | |
|