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IDProjectCategoryView StatusDate SubmittedLast Update
0002926Zandronum[All Projects] Bugpublic2016-11-17 20:342016-11-17 21:14
ReporterFilystea 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutioninvalid 
PlatformOSOS Version
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0002926: A_SpawnItemEx does not work for monsters spawning.
DescriptionJust try to A_SpawnItemEx( "anything that is monster" ) and it won't appear.

Works perfect for projectiles tho.
I have work around with A_CustomMissile but Wanted to somehow make spawned monster keep enemy monsters of the master.
Steps To ReproduceJust try to A_SpawnItemEx( "anything that is monster" ) and it won't appear.
Additional InformationZandroDev3.0-160519-2047linux-x86_64

Linux debian 4.8.0-1-amd64 #1 SMP Debian 4.8.5-1 (2016-10-28) x86_64 GNU/Linux
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-  Notes
User avatar (0016207)
Filystea (reporter)
2016-11-17 21:13

Shit It works, sorry. Had same mistake in two places.

You can delete it.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: Filystea

- Issue History
Date Modified Username Field Change
2016-11-17 20:34 Filystea New Issue
2016-11-17 21:13 Filystea Note Added: 0016207
2016-11-17 21:13 Edward-san Note Added: 0016208
2016-11-17 21:13 Edward-san Status new => feedback
2016-11-17 21:14 Edward-san Note Deleted: 0016208
2016-11-17 21:14 Edward-san Status feedback => closed
2016-11-17 21:14 Edward-san Resolution open => invalid






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