Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0002925Zandronum[All Projects] Suggestionpublic2016-11-16 12:552024-03-01 05:34
ReporterFilystea 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionduplicate 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002925: Death and spectating on survival.
DescriptionIf someone goes spectator he should die not *vanish*.
If someone dies and go spectator or leaves his body should stay.

The problem is on forcing items to be dropped on death.
Steps To Reproduce---
Additional Information---
Attached Files

- Relationships

-  Notes
User avatar (0016604)
Dusk (developer)
2017-01-05 19:22

The problem is that you cannot spectate and be a corpse at the same time.
User avatar (0016610)
Filystea (reporter)
2017-01-06 12:14
edited on: 2017-01-06 12:14

It would be very cool if there would be possibility to run state or spawn an actor before spectating takes place.

I managed to solve problem with death. But it's impossible when someone spectates/leaves when he is alive in game.

User avatar (0016611)
Edward-san (developer)
2017-01-06 12:49

Would you mind elaborating a bit with a concrete situation?
User avatar (0016612)
Filystea (reporter)
2017-01-06 13:08

I would like player to drop ammunition when he decides to leave game when he is in game. So rest can pick the ammo up.
User avatar (0016618)
Dusk (developer)
2017-01-07 09:39

Disconnect scripts take place after the player has left the game, this is a ZDoom limitation and we cannot change that.
User avatar (0016619)
Fused (reporter)
2017-01-07 09:50

> Disconnect scripts take place after the player has left the game, this is a ZDoom limitation and we cannot change that.

I did actually suggest a change which passed on zdoom a while ago, but this couln't be backported because the disconnect scripts had so much different apparently.

Ticket here:'http://zandronum.com/tracker/view.php?id=2570 [^]'
User avatar (0020182)
Filystea (reporter)
2018-11-25 15:10

still a thing as i remember.
User avatar (0023152)
Ru5tK1ng (updater)
2024-03-01 05:34

Closing due to being a duplicate of 2570.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2016-11-16 12:55 Filystea New Issue
2017-01-05 19:22 Dusk Note Added: 0016604
2017-01-06 12:14 Filystea Note Added: 0016610
2017-01-06 12:14 Filystea Note Edited: 0016610 View Revisions
2017-01-06 12:49 Edward-san Note Added: 0016611
2017-01-06 13:08 Filystea Note Added: 0016612
2017-01-07 09:39 Dusk Note Added: 0016618
2017-01-07 09:50 Fused Note Added: 0016619
2018-11-25 15:10 Filystea Note Added: 0020182
2024-03-01 05:34 Ru5tK1ng Note Added: 0023152
2024-03-01 05:34 Ru5tK1ng Status new => closed
2024-03-01 05:34 Ru5tK1ng Resolution open => duplicate






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker