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IDProjectCategoryView StatusDate SubmittedLast Update
0002831Zandronum[All Projects] Bugpublic2016-09-06 12:332017-02-23 20:23
ReporterIvan 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version2.1 
Target VersionFixed in Version 
Summary0002831: Server does not hide custom item which modifies "HideDoomish" state
DescriptionI've modified ammo pickups in my mod to respawn a limited amount of times instead of unlimited. However, this required me to modify the "HideDoomish" state, as per Dusk's suggestion. However this created a weird problem where the items do not disappear when picked up.
Steps To Reproduce- Load the pk3.
- Make a local server, preferably in survival, e.g.
zandronum -file limresp.pk3 -host +survival 1 +sv_itemrespawn 1 +map map30

- Go find a shellbox.
- Pick it up 3 times. After the 3rd, it will disappear correctly. However, until then, it will still remain visible but still won't allow you to pick it up until it respawns.
Additional InformationFor the experiment I made the respawntics of the item in question (shellbox) 2 seconds instead of 30.
Attached Files? file icon limresp.pk3 [^] (468 bytes) 2016-09-06 12:33

- Relationships

-  Notes
User avatar (0016332)
Torr Samaho (administrator)
2016-11-27 08:27

Also happens in 2.1.2.

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- Issue History
Date Modified Username Field Change
2016-09-06 12:33 Ivan New Issue
2016-09-06 12:33 Ivan File Added: limresp.pk3
2016-11-27 08:27 Torr Samaho Steps to Reproduce Updated View Revisions
2016-11-27 08:27 Torr Samaho Product Version 3.0-beta => 2.1
2016-11-27 08:27 Torr Samaho Note Added: 0016332
2017-02-23 20:23 Ivan Note Added: 0016893
2017-02-24 13:28 Edward-san Note Deleted: 0016893






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