MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002831 | Zandronum | [All Projects] Bug | public | 2016-09-06 12:33 | 2017-02-23 20:23 |
Reporter | Ivan | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | 2.1 | ||||
Target Version | Fixed in Version | ||||
Summary | 0002831: Server does not hide custom item which modifies "HideDoomish" state | ||||
Description | I've modified ammo pickups in my mod to respawn a limited amount of times instead of unlimited. However, this required me to modify the "HideDoomish" state, as per Dusk's suggestion. However this created a weird problem where the items do not disappear when picked up. | ||||
Steps To Reproduce | - Load the pk3. - Make a local server, preferably in survival, e.g. zandronum -file limresp.pk3 -host +survival 1 +sv_itemrespawn 1 +map map30 - Go find a shellbox. - Pick it up 3 times. After the 3rd, it will disappear correctly. However, until then, it will still remain visible but still won't allow you to pick it up until it respawns. | ||||
Additional Information | For the experiment I made the respawntics of the item in question (shellbox) 2 seconds instead of 30. | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | ![]() https://zandronum.com/tracker/file_download.php?file_id=1884&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2016-09-06 12:33 | Ivan | New Issue | |||
2016-09-06 12:33 | Ivan | File Added: limresp.pk3 | |||
2016-11-27 08:27 | Torr Samaho | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=9915#r9915 | ||
2016-11-27 08:27 | Torr Samaho | Product Version | 3.0-beta => 2.1 | ||
2016-11-27 08:27 | Torr Samaho | Note Added: 0016332 | |||
2017-02-23 20:23 | Ivan | Note Added: 0016893 | |||
2017-02-24 13:28 | Edward-san | Note Deleted: 0016893 |
Notes | |||||
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