MantisBT - Zandronum
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0002831Zandronum[All Projects] Bugpublic2016-09-06 12:332017-02-23 20:23
Ivan 
 
normalminoralways
newopen 
2.1 
 
0002831: Server does not hide custom item which modifies "HideDoomish" state
I've modified ammo pickups in my mod to respawn a limited amount of times instead of unlimited. However, this required me to modify the "HideDoomish" state, as per Dusk's suggestion. However this created a weird problem where the items do not disappear when picked up.
- Load the pk3.
- Make a local server, preferably in survival, e.g.
zandronum -file limresp.pk3 -host +survival 1 +sv_itemrespawn 1 +map map30

- Go find a shellbox.
- Pick it up 3 times. After the 3rd, it will disappear correctly. However, until then, it will still remain visible but still won't allow you to pick it up until it respawns.
For the experiment I made the respawntics of the item in question (shellbox) 2 seconds instead of 30.
No tags attached.
? limresp.pk3 (468) 2016-09-06 12:33
https://zandronum.com/tracker/file_download.php?file_id=1884&type=bug
Issue History
2016-09-06 12:33IvanNew Issue
2016-09-06 12:33IvanFile Added: limresp.pk3
2016-11-27 08:27Torr SamahoSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=9915#r9915
2016-11-27 08:27Torr SamahoProduct Version3.0-beta => 2.1
2016-11-27 08:27Torr SamahoNote Added: 0016332
2017-02-23 20:23IvanNote Added: 0016893
2017-02-24 13:28Edward-sanNote Deleted: 0016893

Notes
(0016332)
Torr Samaho   
2016-11-27 08:27   
Also happens in 2.1.2.