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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000278 | Zandronum | [All Projects] Bug | public | 2011-02-02 13:32 | 2011-02-04 11:55 | ||||
Reporter | user35 | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000278: Death sounds are mute | ||||||||
Description | When you kill yourself (to make the gib animation), it doesn't have any sound. This was working before but this is since 98b or 98c (though I am not sure if is since 98a but I seen this bug since some time) This happens ONLY in Heretic and HeXen In Doom works fine Maybe in ZDoom works fine | ||||||||
Steps To Reproduce | Load Heretic or HeXen Select any class (if in HeXen) Type Kill in console to kill yourself You will notice there is no death sound | ||||||||
Additional Information | Bug or not, this must be fixed | ||||||||
Attached Files | |||||||||
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unknownna (updater) 2011-02-02 13:35 edited on: 2011-02-02 13:35 |
Does it occur offline in GZDoom 323? |
(0000931) user35 2011-02-02 13:54 edited on: 2011-02-02 13:55 |
yep, happens as well in GZDoom 323 it ALSO happens in Zdoom 2.5.0 EDIT: how do I edit the bug report? I said that I think it works in Zdoom but it doesn't. people will think it work :( |
Edward-san (developer) 2011-02-02 17:21 edited on: 2011-02-02 22:57 |
Does it work in latest zdoom svn build? |
(0000937) user35 2011-02-03 06:25 |
Tested with ZDoom r3131 Happends here as well. I assume that was working before Skulltag 98a or 98b (not sure) but now doesn't even work. Maybe does this has to have with Zdoom versions? |
Edward-san (developer) 2011-02-03 13:18 |
before posting this in the zdoom bugs thread, can you tell me if you reproduced this with a clean .ini (no autoloads, etc)? |
(0000945) user35 2011-02-03 13:52 edited on: 2011-02-03 13:52 |
yeah, I did with a clean .ini file EDIT: btw I am not at zdoom forums and I'm too lazy to register, lol maybe if someone is going to post |
Edward-san (developer) 2011-02-03 14:31 |
> EDIT: btw I am not at zdoom forums and I'm too lazy to register, lol wow... well, I've posted this to the forum, here. |
(0000947) user35 2011-02-03 14:51 |
thanks. now we need to wait for the fix... |
Gez (reporter) 2011-02-03 21:08 |
Not a bug. Just bind a key to "kill" and try this way; you'll hear the sound. What happens is simply that the death sound gets played immediately while you're still in the console, and the console shuts the sound off. |
Edward-san (developer) 2011-02-03 21:18 edited on: 2011-02-03 21:20 |
indeed... 'http://forum.zdoom.org/viewtopic.php?f=7&t=28649&view=unread#p545586 [^]' and this happens also for every monster which has A_Scream in the first frame. [edit] Graf closed it as [Not a bug] |
(0000955) user35 2011-02-04 06:15 edited on: 2011-02-04 06:15 |
ah ok. sorry but I just want to say that it was working before 98a, I swear anyway, yeah I heard that this also happens for monsters EDIT: this can be closed now :( |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2011-02-02 13:32 | user35 | New Issue | |
2011-02-02 13:35 | unknownna | Note Added: 0000929 | |
2011-02-02 13:35 | unknownna | Note Edited: 0000929 | View Revisions |
2011-02-02 13:54 | user35 | Note Added: 0000931 | |
2011-02-02 13:55 | user35 | Note Edited: 0000931 | View Revisions |
2011-02-02 17:21 | Edward-san | Note Added: 0000932 | |
2011-02-02 17:22 | Edward-san | Note Edited: 0000932 | View Revisions |
2011-02-02 22:57 | Edward-san | Note Edited: 0000932 | View Revisions |
2011-02-03 06:25 | user35 | Note Added: 0000937 | |
2011-02-03 13:18 | Edward-san | Note Added: 0000941 | |
2011-02-03 13:52 | user35 | Note Added: 0000945 | |
2011-02-03 13:52 | user35 | Note Edited: 0000945 | View Revisions |
2011-02-03 14:31 | Edward-san | Note Added: 0000946 | |
2011-02-03 14:51 | user35 | Note Added: 0000947 | |
2011-02-03 21:08 | Gez | Note Added: 0000948 | |
2011-02-03 21:18 | Edward-san | Note Added: 0000949 | |
2011-02-03 21:20 | Edward-san | Note Edited: 0000949 | View Revisions |
2011-02-04 06:15 | user35 | Note Added: 0000955 | |
2011-02-04 06:15 | user35 | Note Edited: 0000955 | View Revisions |
2011-02-04 11:55 | Torr Samaho | Status | new => closed |
2011-02-04 11:55 | Torr Samaho | Resolution | open => no change required |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
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