MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000278 | Zandronum | [All Projects] Bug | public | 2011-02-02 13:32 | 2011-02-04 11:55 |
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Reporter | user35 | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | no change required | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 98d | |
Target Version | | Fixed in Version | | |
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Summary | 0000278: Death sounds are mute |
Description | When you kill yourself (to make the gib animation), it doesn't have any sound. This was working before but this is since 98b or 98c (though I am not sure if is since 98a but I seen this bug since some time)
This happens ONLY in Heretic and HeXen
In Doom works fine
Maybe in ZDoom works fine |
Steps To Reproduce | Load Heretic or HeXen
Select any class (if in HeXen)
Type Kill in console to kill yourself
You will notice there is no death sound |
Additional Information | Bug or not, this must be fixed |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2011-02-02 13:32 | user35 | New Issue | |
2011-02-02 13:35 | unknownna | Note Added: 0000929 | |
2011-02-02 13:35 | unknownna | Note Edited: 0000929 | bug_revision_view_page.php?bugnote_id=929#r439 |
2011-02-02 13:54 | user35 | Note Added: 0000931 | |
2011-02-02 13:55 | user35 | Note Edited: 0000931 | bug_revision_view_page.php?bugnote_id=931#r443 |
2011-02-02 17:21 | Edward-san | Note Added: 0000932 | |
2011-02-02 17:22 | Edward-san | Note Edited: 0000932 | bug_revision_view_page.php?bugnote_id=932#r445 |
2011-02-02 22:57 | Edward-san | Note Edited: 0000932 | bug_revision_view_page.php?bugnote_id=932#r446 |
2011-02-03 06:25 | user35 | Note Added: 0000937 | |
2011-02-03 13:18 | Edward-san | Note Added: 0000941 | |
2011-02-03 13:52 | user35 | Note Added: 0000945 | |
2011-02-03 13:52 | user35 | Note Edited: 0000945 | bug_revision_view_page.php?bugnote_id=945#r452 |
2011-02-03 14:31 | Edward-san | Note Added: 0000946 | |
2011-02-03 14:51 | user35 | Note Added: 0000947 | |
2011-02-03 21:08 | Gez | Note Added: 0000948 | |
2011-02-03 21:18 | Edward-san | Note Added: 0000949 | |
2011-02-03 21:20 | Edward-san | Note Edited: 0000949 | bug_revision_view_page.php?bugnote_id=949#r455 |
2011-02-04 06:15 | user35 | Note Added: 0000955 | |
2011-02-04 06:15 | user35 | Note Edited: 0000955 | bug_revision_view_page.php?bugnote_id=955#r457 |
2011-02-04 11:55 | Torr Samaho | Status | new => closed |
2011-02-04 11:55 | Torr Samaho | Resolution | open => no change required |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
Notes |
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(0000931)
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user35
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2011-02-02 13:54
(edited on: 2011-02-02 13:55) |
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yep, happens as well in GZDoom 323
it ALSO happens in Zdoom 2.5.0
EDIT: how do I edit the bug report? I said that I think it works in Zdoom but it doesn't. people will think it work :(
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(0000932)
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Edward-san
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2011-02-02 17:21
(edited on: 2011-02-02 22:57) |
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(0000937)
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user35
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2011-02-03 06:25
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Tested with ZDoom r3131
Happends here as well.
I assume that was working before Skulltag 98a or 98b (not sure) but now doesn't even work. Maybe does this has to have with Zdoom versions? |
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before posting this in the zdoom bugs thread, can you tell me if you reproduced this with a clean .ini (no autoloads, etc)? |
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(0000945)
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user35
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2011-02-03 13:52
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yeah, I did with a clean .ini file
EDIT: btw I am not at zdoom forums and I'm too lazy to register, lol
maybe if someone is going to post
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> EDIT: btw I am not at zdoom forums and I'm too lazy to register, lol
wow...
well, I've posted this to the forum, here. |
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(0000947)
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user35
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2011-02-03 14:51
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thanks. now we need to wait for the fix... |
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(0000948)
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Gez
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2011-02-03 21:08
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Not a bug. Just bind a key to "kill" and try this way; you'll hear the sound.
What happens is simply that the death sound gets played immediately while you're still in the console, and the console shuts the sound off. |
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(0000949)
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Edward-san
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2011-02-03 21:18
(edited on: 2011-02-03 21:20) |
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(0000955)
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user35
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2011-02-04 06:15
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ah ok. sorry but I just want to say that it was working before 98a, I swear
anyway, yeah I heard that this also happens for monsters
EDIT: this can be closed now :(
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