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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002768||Zandronum||[All Projects] Bug||public||2016-07-02 08:48||2017-07-30 22:11|
|Status||resolved||Resolution||unable to reproduce|
|Platform||Linux||OS||Ubuntu 64bit||OS Version||14.04|
|Target Version||3.0||Fixed in Version|
|Summary||0002768: Crash with project brutality and valiant.wad|
|Description||Zandronum crashes every time with project brutality 2.0 loaded on valiant.wad map 14 - implosion.|
|Steps To Reproduce||Play valiant.wad with project brutality 2.0. At one point in the level the game always crahes as player triggers a monster closet.|
|Additional Information||Playing with Zandronum 3.0-alpha-160519-2047|
|Attached Files|| zandronum-crash-07_02_2016-11_42_17.31165.log [^] (19,680 bytes) 2016-07-02 08:48|
Screenshot_Doom_20160702_193058_01.png [^] (506,171 bytes) 2016-07-02 16:34
save5.zds [^] (403,288 bytes) 2016-07-02 16:34
Torr Samaho (administrator)
|Does this only happen under Linux?|
edited on: 2016-07-02 11:35
I can't seem to reproduce this, at least under a debug build. Trying a release build now. Would be nice to know exactly where the crash happens.
EDIT: Yeah I cannot reproduce this at all.
|I did some more testing and it might be some incompatability with project brutality and valiant.wad. I've attached savegame from that point (if it helps) and a screenshot that is taken just before the game crashes. I noticed that in my savegame there seems to be an imp variant that wasn't there when I started the level again. Then the game didn't crash. Also playing valiant.wad only without project brutality it doesn't crash.|
edited on: 2016-11-22 00:53
Can you reproduce with latest zandronum beta? If yes, can you upload a new savegame of the moment before the crash?
 In my case, when I try to load Valiant and Project Brutality in debug mode, I get an assertion in the decorate expressions parser (and happens also in gzdoom 1.8.6 compiled in debug mode).
[edit2] The strangest thing is that backportinghttps://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/079bd034faba9526f9956915607177b5114cb6d5 [^] andhttps://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/881bb9e7dc3962961cc012a8bfde98c5240c15b4 [^] ( committed in sandbox ashttps://bitbucket.org/zandronum/zandronum-sandbox/commits/536acfe314e9b0e29c184f813d7abd372e10b9b3 [^] ) placated the assertion. I think a new build with this changeset would be interesting to see. OP can build it by himself and test it.
|this 3.0 build contains the above commit: https://www.dropbox.com/s/4obatx1eycfs497/zandronum-3.0-r161122-0050-536acfe-windows.zip?dl=0 [^]|
|I'm not sure what exactly the commit changed, but just fyi valiant.wad is not actually compatible with gameplay mods, so crashing with project brutality is unsurprising, and user error.|
Torr Samaho (administrator)
|Can somebody reproduce this? If so, under which OS?|
|It's been 3 months and nobody still knows how to reproduce this, so I'm closing this. Please reopen if you have new information.|
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|2016-07-02 08:48||Warlon||New Issue|
|2016-07-02 08:48||Warlon||File Added: zandronum-crash-07_02_2016-11_42_17.31165.log|
|2016-07-02 09:20||Torr Samaho||Note Added: 0015156|
|2016-07-02 09:20||Torr Samaho||Status||new => feedback|
|2016-07-02 11:10||Dusk||Note Added: 0015162|
|2016-07-02 11:35||Dusk||Note Edited: 0015162||View Revisions|
|2016-07-02 16:34||Warlon||File Added: Screenshot_Doom_20160702_193058_01.png|
|2016-07-02 16:34||Warlon||File Added: save5.zds|
|2016-07-02 16:41||Warlon||Note Added: 0015184|
|2016-07-02 16:41||Warlon||Status||feedback => new|
|2016-11-21 15:33||Edward-san||Note Added: 0016253|
|2016-11-21 20:25||Edward-san||Note Edited: 0016253||View Revisions|
|2016-11-22 00:51||Edward-san||Note Edited: 0016253||View Revisions|
|2016-11-22 00:53||Edward-san||Note Edited: 0016253||View Revisions|
|2016-11-22 00:53||Edward-san||Status||new => feedback|
|2016-11-22 01:08||WaTaKiD||Note Added: 0016280|
|2016-12-24 22:42||Dusk||Target Version||=> 3.0|
|2017-02-07 23:45||Decay||Note Added: 0016821|
|2017-04-23 20:01||Torr Samaho||Note Added: 0017293|
|2017-07-30 22:01||Dusk||Note Added: 0018128|
|2017-07-30 22:01||Dusk||Status||feedback => resolved|
|2017-07-30 22:01||Dusk||Resolution||open => unable to reproduce|
|2017-07-30 22:04||Edward-san||Status||resolved => closed|
|2017-07-30 22:11||Dusk||Status||closed => resolved|
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