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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000276 | Zandronum | [All Projects] Bug | public | 2011-02-01 11:34 | 2014-06-08 22:40 | ||||||||
Reporter | unknownna | ||||||||||||
Assigned To | |||||||||||||
Priority | low | Severity | trivial | Reproducibility | always | ||||||||
Status | confirmed | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 98d | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0000276: Some turbo sphere issues | ||||||||||||
Description | * Status bar graphics are displayed behind the turbo sphere icon online. * The turbo sphere bypasses the movement restriction that occurs when one uses a standard teleporter (perhaps not a bug). | ||||||||||||
Steps To Reproduce | 1) Start a server. 2) Connect a client to the server. 3) "give turbosphere" in the console. | ||||||||||||
Additional Information | The icon also collides with the key display. | ||||||||||||
Attached Files | Screenshot_Doom_20110201_120311.png [^] (56,256 bytes) 2011-02-01 11:34
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Notes | |
(0000917) user35 2011-02-01 15:53 |
Confirmed. I think happens since 98c (when this feature showing Turbo Sphere in right corner) This happens almost of all time! but only online offline works fine |
(0000970) Torr Samaho (administrator) 2011-02-06 13:59 |
> Status bar graphics are displayed behind the turbo sphere icon online I can't reproduce this here. Can you send me your ini? > The turbo sphere bypasses the movement restriction that occurs when one uses a standard teleporter (perhaps not a bug). Are you referring to the client side movement prediction? |
(0000972) unknownna (updater) 2011-02-06 15:19 edited on: 2011-02-06 15:32 |
> Can you send me your ini? Check your forum inbox. I noticed that the status bar graphics disappear if I change the display resolution or alternate between fullscreen / windowed mode. > Are you referring to the client side movement prediction? No, not the prediction, but the temporal momentum stop that occurs whenever you use a standard teleporter. This also happens offline. EDIT: I am using the software renderer. It doesn't happen with the OpenGL renderer from what I can tell. |
(0000973) Torr Samaho (administrator) 2011-02-06 16:19 |
> Check your forum inbox. I noticed that the status bar graphics disappear if I change the display resolution or alternate between fullscreen / windowed mode. Ok, I can reproduce the problem with your ini, but this display problem is really weird. I suspect that it is a bug of ZDoom's TEXTURES lump since the inventory icon is defined in the TEXTURES lump and I have never heard of display problems for other inventory icons. > No, not the prediction, but the temporal momentum stop that occurs whenever you use a standard teleporter. This also happens offline. I see. If it is consistent online and offline, it's probably the intended behavior. > I am using the software renderer. It doesn't happen with the OpenGL renderer from what I can tell. Yeah, I have never seen it with GL either, but software alone seems not to be enough. With my own ini and the software renderer, the icon is still displayed properly. |
(0000975) unknownna (updater) 2011-02-06 16:50 |
> Yeah, I have never seen it with GL either, but software alone seems not to be enough. With my own ini and the software renderer, the icon is still displayed properly. Hmm, I am able to reproduce it with a clean ini. |
(0000984) Torr Samaho (administrator) 2011-02-06 18:07 |
> Hmm, I am able to reproduce it with a clean ini. Yeah, I can also reproduce it with a clean ini, but it's working fine with my ini. Really weird. Can somebody check if the problem is fixed if the icon graphics are manually created instead of using the TEXTURES lump? |
(0001031) unknownna (updater) 2011-02-09 20:30 edited on: 2011-02-09 21:07 |
Setting vid_forceddraw to 1 seems to eliminate the problem (also decreases input lag). |
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Issue History | |||
Date Modified | Username | Field | Change |
2011-02-01 11:34 | unknownna | New Issue | |
2011-02-01 11:34 | unknownna | File Added: Screenshot_Doom_20110201_120311.png | |
2011-02-01 15:53 | user35 | Note Added: 0000917 | |
2011-02-06 13:59 | Torr Samaho | Note Added: 0000970 | |
2011-02-06 13:59 | Torr Samaho | Status | new => feedback |
2011-02-06 15:19 | unknownna | Note Added: 0000972 | |
2011-02-06 15:19 | unknownna | Status | feedback => new |
2011-02-06 15:32 | unknownna | Note Edited: 0000972 | View Revisions |
2011-02-06 16:19 | Torr Samaho | Note Added: 0000973 | |
2011-02-06 16:50 | unknownna | Note Added: 0000975 | |
2011-02-06 18:07 | Torr Samaho | Note Added: 0000984 | |
2011-02-06 18:07 | Torr Samaho | Status | new => feedback |
2011-02-09 20:30 | unknownna | Note Added: 0001031 | |
2011-02-09 20:30 | unknownna | Status | feedback => new |
2011-02-09 20:36 | unknownna | Note Edited: 0001031 | View Revisions |
2011-02-09 20:50 | unknownna | Note Edited: 0001031 | View Revisions |
2011-02-09 21:07 | unknownna | Note Edited: 0001031 | View Revisions |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2014-06-08 22:40 | Watermelon | Status | new => acknowledged |
2014-06-08 22:40 | Watermelon | Status | acknowledged => confirmed |
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