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IDProjectCategoryView StatusDate SubmittedLast Update
0002679Zandronum[All Projects] Bugpublic2016-03-27 13:392018-09-30 22:04
ReporterEdward-san 
Assigned ToTorr Samaho 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformLinuxOSUbuntuOS Version15.10 x86-64
Product Version3.0-beta 
Target Version3.0Fixed in Version3.0 
Summary0002679: Urban Brawl: Dead of Winter GL crash on map loading
DescriptionLoading zandronum 3.0 with action2.wad and ad2dow.wad on map winter1, the game crashes just before loading the background story.

It happens in GZDoom 1.8.6 and not on latest version, so I investigated and found out that the crash can be fixed by backporting this commit.
Steps To Reproducecommand line:

zandronum -iwad action2.wad -file ad2dow.wad +map winter1
Attached Fileslog file icon zandronum-crash-03_27_2016-15_29_41.21662.log [^] (26,018 bytes) 2016-03-27 13:39

- Relationships

-  Notes
User avatar (0014653)
Torr Samaho (administrator)
2016-04-03 12:04

I backported the fix.
User avatar (0014690)
Ru5tK1ng (updater)
2016-04-10 16:31

Tested out with r160403-1900, and the backstory loads perfectly.

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- Issue History
Date Modified Username Field Change
2016-03-27 13:39 Edward-san New Issue
2016-03-27 13:39 Edward-san Status new => assigned
2016-03-27 13:39 Edward-san Assigned To => Torr Samaho
2016-03-27 13:39 Edward-san File Added: zandronum-crash-03_27_2016-15_29_41.21662.log
2016-03-27 13:50 Edward-san Description Updated View Revisions
2016-03-27 13:50 Edward-san Steps to Reproduce Updated View Revisions
2016-04-03 12:04 Torr Samaho Note Added: 0014653
2016-04-03 12:04 Torr Samaho Status assigned => needs testing
2016-04-10 16:31 Ru5tK1ng Note Added: 0014690
2016-04-10 16:32 Ru5tK1ng Fixed in Version => 3.0
2016-04-10 16:32 Ru5tK1ng Target Version => 3.0
2016-04-10 16:32 Ru5tK1ng Status needs testing => resolved
2016-04-10 16:32 Ru5tK1ng Resolution open => fixed
2018-09-30 22:04 Blzut3 Status resolved => closed






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