| Anonymous | Login | Signup for a new account | 2025-11-14 14:52 UTC |
| My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0002583 | Zandronum | [All Projects] Bug | public | 2016-01-18 11:00 | 2018-09-30 21:40 | ||||
| Reporter | Ivan | ||||||||
| Assigned To | Edward-san | ||||||||
| Priority | high | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | 2.2 | Fixed in Version | 2.2 | ||||||
| Summary | 0002583: Ammo max amount set to 0x7FFFFFFF mess up after map ends | ||||||||
| Description | When you happen to have an ammo whose limit is set to 0x7FFFFFFF and you finish the map through normal means, it will show up as -1 and weird things will happen. (Ex: DnD menu doesn't recognize I have the item (clientside) but I do have the item serverside and can use it) Here's a minimal example wad:'https://www.dropbox.com/s/p03azs8nnkoz2ge/itemmaxtest.pk3?dl=0 [^]' Some screenshots:'http://imgur.com/a/57zJw [^]' | ||||||||
| Steps To Reproduce | - Give AP 1 (amount doesn't matter) - Exit the map through normal means that would keep your inventory intact. - Printinv -> shows capacity as -1 instea of 0x7FFFFFFF. | ||||||||
| Attached Files | |||||||||
Notes |
|
|
Edward-san (developer) 2016-01-18 18:24 |
It happens also in zandronum 2.x. |
|
Edward-san (developer) 2016-01-18 18:59 |
'https://bitbucket.org/Torr_Samaho/zandronum-stable/pull-requests/21/ [^]' |
|
cobalt (updater) 2016-01-24 20:29 |
Issue addressed by commit edfe466b741b: - Fixed: Clients did not receive the correct MaxAmount value for AmmoCapacity inventories if it was greater than 32767 after a map change (fixes 2583). Committed by Edoardo Prezioso [edward-san] on Wednesday 31 December 1969 23:59:57 Changes in files:
|
|
Ru5tK1ng (updater) 2016-01-31 23:13 |
Tested with 160131-2023, and the item count was still correct after ending a level and moving to the next. |
|
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2016-01-18 11:00 | Ivan | New Issue | |
| 2016-01-18 18:24 | Edward-san | Note Added: 0014131 | |
| 2016-01-18 18:24 | Edward-san | Product Version | 3.0-beta => |
| 2016-01-18 18:47 | Edward-san | Assigned To | => Edward-san |
| 2016-01-18 18:47 | Edward-san | Status | new => assigned |
| 2016-01-18 18:59 | Edward-san | Note Added: 0014132 | |
| 2016-01-18 18:59 | Edward-san | Status | assigned => needs review |
| 2016-01-24 20:29 | cobalt | Status | needs review => needs testing |
| 2016-01-24 20:29 | cobalt | Target Version | => 2.2 |
| 2016-01-24 20:29 | cobalt | Description Updated | View Revisions |
| 2016-01-24 20:29 | cobalt | Steps to Reproduce Updated | View Revisions |
| 2016-01-24 20:29 | cobalt | Note Added: 0014186 | |
| 2016-01-31 23:13 | Ru5tK1ng | Note Added: 0014271 | |
| 2016-01-31 23:27 | Dusk | Status | needs testing => resolved |
| 2016-01-31 23:27 | Dusk | Fixed in Version | => 2.2 |
| 2016-01-31 23:27 | Dusk | Resolution | open => fixed |
| 2018-09-30 21:40 | Blzut3 | Status | resolved => closed |
| Copyright © 2000 - 2025 MantisBT Team |