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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002563 | Zandronum | [All Projects] Bug | public | 2016-01-06 01:21 | 2016-01-07 00:08 | ||||||||
| Reporter | AlexMax | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | confirmed | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 2.1 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0002563: sv_smartaim does not stick | ||||||||||||
| Description | sv_smartaim doesn't appear to do anything when used via a config file or from the command line. | ||||||||||||
| Steps To Reproduce | /opt/zandronum/bin/2.1.2/zandronum-server -iwad wad/doom2.wad +sv_smartaim 2 *** MAP01: entryway *** compatflags changed to: 0 sv_smartaim "sv_smartaim" is "0"  | ||||||||||||
| Attached Files | |||||||||||||
  		Notes	 | 
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| 
		 Dusk (developer) 2016-01-06 10:44 edited on: 2016-01-06 10:45  | 
	
		This still doesn't work in 3.0, and it's only broken on servers. It's definitely something on our side. | 
| 
		 Dusk (developer) 2016-01-06 23:16  | 
	In D_DoomMain, the "exec->ExecCommands();" first sets sv_smartaim like it's supposed to, but "D_CheckNetGame ();" calls "GameConfig->ReadNetVars ();" if run as the server, which reads it back from the ini. | 
| 
		 AlexMax (developer) 2016-01-07 00:08  | 
	Well damn, what else does this break? | 
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| Supporters: | Combinebobnt | 
| Opponents: | No one explicitly opposes this issue yet. | 
  Issue History	 | 
|||
| Date Modified | Username | Field | Change | 
| 2016-01-06 01:21 | AlexMax | New Issue | |
| 2016-01-06 10:44 | Dusk | Note Added: 0014047 | |
| 2016-01-06 10:44 | Dusk | Status | new => confirmed | 
| 2016-01-06 10:45 | Dusk | Note Edited: 0014047 | View Revisions | 
| 2016-01-06 23:16 | Dusk | Note Added: 0014052 | |
| 2016-01-07 00:08 | AlexMax | Note Added: 0014053 | |
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