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IDProjectCategoryView StatusDate SubmittedLast Update
0000025Zandronum[All Projects] Suggestionpublic2010-09-14 13:282014-06-08 22:02
ReporterKonda 
Assigned To 
PrioritynoneSeverityfeatureReproducibilityalways
StatusclosedResolutionwaiting for zdoom 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98c 
Target VersionFixed in Version 
Summary0000025: Port ACS function Plane_Align to skulltag
DescriptionSummary: Self explanatory.

It would be useful for lines that have multiple functions. Example: Line identification and plane align. So the plane align would be used to create cool stuff in your map while using a middle texture that can be set to nothing and turn off line blocking using ACS when a switch is pressed.
Steps To ReproduceTry compiling an ACS script with Plane_Align for Skulltag games(Skulltag Doom in hexen, UDMF format).
Additional Information'http://zdoom.org/wiki/Plane_Align [^]'
'http://img186.imageshack.us/img186/3779/noplanealign.png [^]'
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- Issue History
Date Modified Username Field Change
2010-09-14 13:28 Konda New Issue
2014-06-08 22:02 Watermelon Status new => closed
2014-06-08 22:02 Watermelon Resolution open => waiting for zdoom






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