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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002498 | Zandronum | [All Projects] Bug | public | 2015-10-21 10:00 | 2018-09-30 22:16 | ||||
Reporter | Tribeam3rd | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 3.0-beta | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0002498: SetActorProperty with APROP_ViewHeight is broken | ||||||||
Description | When settings a player's view height with SetActorProperty, it acts...weird This does not happen in the latest GZDoom revision. | ||||||||
Steps To Reproduce | Download Wad Play Wad Zandronum Click Switch Play Wad in GZDoom Click Switch | ||||||||
Attached Files | zand_viewheight_glitch.wad [^] (3,136 bytes) 2015-10-21 10:54 | ||||||||
Notes | |
(0013679) Tribeam3rd (reporter) 2015-10-21 10:17 edited on: 2015-10-21 11:15 |
This also seems to effect APROP_AttackZOffset Edit: Nevermind this note. |
(0013680) Edward-san (developer) 2015-10-21 11:07 edited on: 2015-10-21 11:09 |
Does it happen with GZDoom 1.8.6? Also, are you sure that APROP_AttackZOffset is not broken in latest gzdoom? An example wad with this would help. |
(0013681) Tribeam3rd (reporter) 2015-10-21 11:15 |
Just tested and this bug is indeed in GZDoom 1.8.6 And apparently I derped on the APROP_AttackZOffset property, it is not glitched in either Zandronum or GZDoom 1.8.6 |
(0013682) Edward-san (developer) 2015-10-21 11:31 |
Porting this zdoom commit (which requires this other zdoom commit for a clean apply) fixes the issue offline. |
(0013718) cobalt (updater) 2015-11-01 14:32 |
Issue addressed by commit 07247c59796f: Fixed: SetActorProperty didn't work properly with APROP_ViewHeight online (fixes 2498). Committed by Benjamin Berkels [Torr Samaho] on Sunday 01 November 2015 15:20:10 Changes in files:
|
(0013733) Tribeam3rd (reporter) 2015-11-02 02:37 |
Unfortunatly this bug does not seem to be fixed offline or online with the latest revision. |
(0013734) Torr Samaho (administrator) 2015-11-02 07:07 |
So fat the fix only addresses offline / online discrepancies. Before the fix, the switch didn't do anything online, now it changes the view height like it does offline. That was the only problem I noticed when quickly glancing at the example wad. Since your description doesn't actually specify what is wrong (it just says "acts weird"), I didn't know what else to look for. If you elaborate what's wrong, I can also look at the offline / ZDoom issues. |
(0013737) Tribeam3rd (reporter) 2015-11-02 10:21 |
Not sure how to explain it, so maybe these overly sized gifs can help What Gzdoom does: 'https://dl.dropboxusercontent.com/u/49758621/right.gif [^]' What Zandronum does: 'https://dl.dropboxusercontent.com/u/49758621/notsoright.gif [^]' |
(0013750) Torr Samaho (administrator) 2015-11-08 10:21 |
I see. Hopefully fixed now. |
(0013755) cobalt (updater) 2015-11-08 12:41 |
Issue addressed by commit ed192f0d062f: Extended the ZDoom APROP_ViewHeight fix to also cover the online case (fixes 2498). Committed by Benjamin Berkels [Torr Samaho] on Sunday 08 November 2015 10:13:27 Changes in files:
|
(0013761) Tribeam3rd (reporter) 2015-11-08 15:09 |
Tested online and offline, seems fixed to me. |
(0013773) Ru5tK1ng (updater) 2015-11-10 00:15 |
It also worked fine for me. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-10-21 10:00 | Tribeam3rd | New Issue | |
2015-10-21 10:17 | Tribeam3rd | Note Added: 0013679 | |
2015-10-21 10:54 | Dusk | File Added: zand_viewheight_glitch.wad | |
2015-10-21 10:54 | Dusk | Description Updated | View Revisions |
2015-10-21 11:07 | Edward-san | Note Added: 0013680 | |
2015-10-21 11:08 | Edward-san | Status | new => feedback |
2015-10-21 11:09 | Edward-san | Note Edited: 0013680 | View Revisions |
2015-10-21 11:09 | Edward-san | Note Edited: 0013680 | View Revisions |
2015-10-21 11:15 | Tribeam3rd | Note Added: 0013681 | |
2015-10-21 11:15 | Tribeam3rd | Status | feedback => new |
2015-10-21 11:15 | Tribeam3rd | Note Edited: 0013679 | View Revisions |
2015-10-21 11:31 | Edward-san | Note Added: 0013682 | |
2015-10-21 11:31 | Edward-san | Assigned To | => Torr Samaho |
2015-10-21 11:31 | Edward-san | Status | new => assigned |
2015-11-01 14:32 | cobalt | Status | assigned => needs testing |
2015-11-01 14:32 | cobalt | Target Version | => 3.0 |
2015-11-01 14:32 | cobalt | Description Updated | View Revisions |
2015-11-01 14:32 | cobalt | Steps to Reproduce Updated | View Revisions |
2015-11-01 14:32 | cobalt | Note Added: 0013718 | |
2015-11-02 02:37 | Tribeam3rd | Note Added: 0013733 | |
2015-11-02 07:07 | Torr Samaho | Note Added: 0013734 | |
2015-11-02 07:09 | Torr Samaho | Status | needs testing => feedback |
2015-11-02 10:21 | Tribeam3rd | Note Added: 0013737 | |
2015-11-02 10:21 | Tribeam3rd | Status | feedback => assigned |
2015-11-08 10:21 | Torr Samaho | Note Added: 0013750 | |
2015-11-08 10:31 | Torr Samaho | Status | assigned => needs testing |
2015-11-08 12:41 | cobalt | Note Added: 0013755 | |
2015-11-08 15:09 | Tribeam3rd | Note Added: 0013761 | |
2015-11-10 00:15 | Ru5tK1ng | Note Added: 0013773 | |
2015-11-10 00:15 | Ru5tK1ng | Status | needs testing => resolved |
2015-11-10 00:15 | Ru5tK1ng | Resolution | open => fixed |
2015-11-10 00:15 | Ru5tK1ng | Fixed in Version | => 3.0 |
2015-11-10 00:15 | Ru5tK1ng | Description Updated | View Revisions |
2015-11-10 00:15 | Ru5tK1ng | Steps to Reproduce Updated | View Revisions |
2018-09-30 22:16 | Blzut3 | Status | resolved => closed |
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