MantisBT - Zandronum |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0002498 | Zandronum | [All Projects] Bug | public | 2015-10-21 10:00 | 2018-09-30 22:16 |
|
Reporter | Tribeam3rd | |
Assigned To | Torr Samaho | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0-beta | |
Target Version | 3.0 | Fixed in Version | 3.0 | |
|
Summary | 0002498: SetActorProperty with APROP_ViewHeight is broken |
Description | When settings a player's view height with SetActorProperty, it acts...weird
This does not happen in the latest GZDoom revision. |
Steps To Reproduce | Download Wad
Play Wad Zandronum
Click Switch
Play Wad in GZDoom
Click Switch
|
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | zand_viewheight_glitch.wad (3,136) 2015-10-21 10:54 /tracker/file_download.php?file_id=1668&type=bug |
|
Issue History |
Date Modified | Username | Field | Change |
2015-10-21 10:00 | Tribeam3rd | New Issue | |
2015-10-21 10:17 | Tribeam3rd | Note Added: 0013679 | |
2015-10-21 10:54 | Dusk | File Added: zand_viewheight_glitch.wad | |
2015-10-21 10:54 | Dusk | Description Updated | bug_revision_view_page.php?rev_id=8154#r8154 |
2015-10-21 11:07 | Edward-san | Note Added: 0013680 | |
2015-10-21 11:08 | Edward-san | Status | new => feedback |
2015-10-21 11:09 | Edward-san | Note Edited: 0013680 | bug_revision_view_page.php?bugnote_id=13680#r8156 |
2015-10-21 11:09 | Edward-san | Note Edited: 0013680 | bug_revision_view_page.php?bugnote_id=13680#r8157 |
2015-10-21 11:15 | Tribeam3rd | Note Added: 0013681 | |
2015-10-21 11:15 | Tribeam3rd | Status | feedback => new |
2015-10-21 11:15 | Tribeam3rd | Note Edited: 0013679 | bug_revision_view_page.php?bugnote_id=13679#r8159 |
2015-10-21 11:31 | Edward-san | Note Added: 0013682 | |
2015-10-21 11:31 | Edward-san | Assigned To | => Torr Samaho |
2015-10-21 11:31 | Edward-san | Status | new => assigned |
2015-11-01 14:32 | cobalt | Status | assigned => needs testing |
2015-11-01 14:32 | cobalt | Target Version | => 3.0 |
2015-11-01 14:32 | cobalt | Description Updated | bug_revision_view_page.php?rev_id=8184#r8184 |
2015-11-01 14:32 | cobalt | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=8186#r8186 |
2015-11-01 14:32 | cobalt | Note Added: 0013718 | |
2015-11-02 02:37 | Tribeam3rd | Note Added: 0013733 | |
2015-11-02 07:07 | Torr Samaho | Note Added: 0013734 | |
2015-11-02 07:09 | Torr Samaho | Status | needs testing => feedback |
2015-11-02 10:21 | Tribeam3rd | Note Added: 0013737 | |
2015-11-02 10:21 | Tribeam3rd | Status | feedback => assigned |
2015-11-08 10:21 | Torr Samaho | Note Added: 0013750 | |
2015-11-08 10:31 | Torr Samaho | Status | assigned => needs testing |
2015-11-08 12:41 | cobalt | Note Added: 0013755 | |
2015-11-08 15:09 | Tribeam3rd | Note Added: 0013761 | |
2015-11-10 00:15 | Ru5tK1ng | Note Added: 0013773 | |
2015-11-10 00:15 | Ru5tK1ng | Status | needs testing => resolved |
2015-11-10 00:15 | Ru5tK1ng | Resolution | open => fixed |
2015-11-10 00:15 | Ru5tK1ng | Fixed in Version | => 3.0 |
2015-11-10 00:15 | Ru5tK1ng | Description Updated | bug_revision_view_page.php?rev_id=8211#r8211 |
2015-11-10 00:15 | Ru5tK1ng | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=8212#r8212 |
2018-09-30 22:16 | Blzut3 | Status | resolved => closed |
Notes |
|
(0013679)
|
Tribeam3rd
|
2015-10-21 10:17
(edited on: 2015-10-21 11:15) |
|
This also seems to effect APROP_AttackZOffset
Edit: Nevermind this note.
|
|
|
(0013680)
|
Edward-san
|
2015-10-21 11:07
(edited on: 2015-10-21 11:09) |
|
Does it happen with GZDoom 1.8.6?
Also, are you sure that APROP_AttackZOffset is not broken in latest gzdoom? An example wad with this would help.
|
|
|
|
Just tested and this bug is indeed in GZDoom 1.8.6
And apparently I derped on the APROP_AttackZOffset property, it is not glitched in either Zandronum or GZDoom 1.8.6 |
|
|
|
|
|
(0013718)
|
cobalt
|
2015-11-01 14:32
|
|
|
|
|
Unfortunatly this bug does not seem to be fixed offline or online with the latest revision. |
|
|
|
So fat the fix only addresses offline / online discrepancies. Before the fix, the switch didn't do anything online, now it changes the view height like it does offline. That was the only problem I noticed when quickly glancing at the example wad. Since your description doesn't actually specify what is wrong (it just says "acts weird"), I didn't know what else to look for. If you elaborate what's wrong, I can also look at the offline / ZDoom issues. |
|
|
|
|
|
|
I see. Hopefully fixed now. |
|
|
(0013755)
|
cobalt
|
2015-11-08 12:41
|
|
|
|
|
Tested online and offline, seems fixed to me. |
|
|
|
It also worked fine for me. |
|