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IDProjectCategoryView StatusDate SubmittedLast Update
0002467Zandronum[All Projects] Bugpublic2015-09-24 13:552015-09-24 19:52
Reporterfr-blood 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.1 
Target VersionFixed in Version 
Summary0002467: GetPlayerInput doesn't work fine online with movement keys.
DescriptionHellow everyone, I've found a bug with GetPlayerInput function, it's ignoring the moving keys when you use it online.

So we are forced to make a clientside script to detect the moving keys and then use RequestScriptPuke to make the function works for both server and client.
Steps To Reproduce1. Download the test.wad
2. Launch the test.wad offline and just move and shoot, you will see that a message appears for each command (moving keys and shooting key).
3. Launch the test.wad online and you will see that only the shooting key will show a message where the moving keys will show nothing.
Additional InformationActually these moving keys are broken:
- BT_FORWARD
- BT_BACK
- BT_LEFT
- BT_MOVELEFT
- BT_RIGHT
- BT_MOVERIGHT

I've also tried it with a lot of other hotkeys like: BT_ATTACK,BT_ALTATTACK,BT_USE,BT_JUMP,BT_CROUCH and they work fine
Attached Files? file icon test.wad [^] (1,400 bytes) 2015-09-24 13:55

- Relationships

-  Notes
User avatar (0013549)
Ivan (reporter)
2015-09-24 13:58

Did you use the sv_clientssendfullbuttoninfo flag?
User avatar (0013550)
Dusk (developer)
2015-09-24 19:52

Evidently not.

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- Issue History
Date Modified Username Field Change
2015-09-24 13:55 fr-blood New Issue
2015-09-24 13:55 fr-blood File Added: test.wad
2015-09-24 13:58 Ivan Note Added: 0013549
2015-09-24 19:52 Dusk Note Added: 0013550
2015-09-24 19:52 Dusk Status new => closed
2015-09-24 19:52 Dusk Resolution open => no change required






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