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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002454||Zandronum||[All Projects] Bug||public||2015-09-12 23:32||2019-06-04 21:54|
|Target Version||Fixed in Version|
|Summary||0002454: Voting and Exiting causes odd bugs.|
|Description||Exiting at the same exact time when a map is going to be changed by the server for a "changemap" vote will cause no intermission to display, the next map in the rotation will be snapshotted. However players cannot move, and it looks like an intermission screen however it is loading the next level.|
|Steps To Reproduce||1. call a vote to change the map (not the next in rotation)|
2. exit the level, when the "vote passed" message begins to fade away
3. the intermission bug will occur.
|Additional Information||Although it is very rare, sometimes players will be kicked for "Client Command Flood" when they attempt to do any other vote commands after the intermission bug.|
Although this bug is reported for 2.1, it exists in 2.0, and 1.3.
edited on: 2015-12-13 15:28
While I cannot reproduce the exact symptoms, I can see a rough picture of how the desync formulates and I believe we should fix this by changing it so that a passed vote takes effect immediately if the map is about to be changed, which cancels out the "natural" map change.
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|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|2015-09-12 23:32||FateLord237||New Issue|
|2015-12-13 15:28||Dusk||Note Added: 0013988|
|2015-12-13 15:28||Dusk||Note Edited: 0013988||View Revisions|
|2015-12-13 21:05||Dusk||Assigned To||=> Dusk|
|2015-12-13 21:05||Dusk||Status||new => assigned|
|2019-06-04 21:54||Dusk||Status||assigned => new|
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